#ifndef __URDE_CTOKEN_HPP__ #define __URDE_CTOKEN_HPP__ #include #include "IObj.hpp" #include "RetroTypes.hpp" #include "IVParamObj.hpp" #include "IObjectStore.hpp" #include "IFactory.hpp" namespace urde { class IObjectStore; /** Shared data-structure for CToken references, analogous to std::shared_ptr */ class CObjectReference { friend class CToken; friend class CSimplePool; u16 x0_refCount = 0; u16 x2_lockCount = 0; bool x3_loading = false; /* Rightmost bit of lockCount */ SObjectTag x4_objTag; IObjectStore* xC_objectStore = nullptr; IObj* x10_object = nullptr; CVParamTransfer x14_params; /** Mechanism by which CToken decrements 1st ref-count, indicating CToken invalidation or reset. * Reaching 0 indicates the CToken should delete the CObjectReference */ u16 RemoveReference(); CObjectReference(IObjectStore& objStore, std::unique_ptr&& obj, const SObjectTag& objTag, CVParamTransfer buildParams); CObjectReference(std::unique_ptr&& obj); /** Indicates an asynchronous load transaction has been submitted and is not yet finished */ bool IsLoading() const {return x3_loading;} /** Indicates an asynchronous load transaction has finished and object is completely loaded */ bool IsLoaded() const {return x10_object != nullptr;} /** Decrements 2nd ref-count, performing unload or async-load-cancel if 0 reached */ void Unlock(); /** Increments 2nd ref-count, performing async-factory-load if needed */ void Lock(); void CancelLoad(); /** Pointer-synchronized object-destructor, another building Lock cycle may be performed after */ void Unload(); /** Synchronous object-fetch, guaranteed to return complete object on-demand, blocking build if not ready */ IObj* GetObject(); const SObjectTag& GetObjectTag() const { return x4_objTag; } public: ~CObjectReference(); }; /** Counted meta-object, reference-counting against a shared CObjectReference * This class is analogous to std::shared_ptr and C++11 rvalues have been implemented accordingly * (default/empty constructor, move constructor/assign) */ class CToken { friend class CSimplePool; friend class CModel; CObjectReference* x0_objRef = nullptr; bool x4_lockHeld = false; void RemoveRef(); CToken(CObjectReference* obj); public: /* Added to test for non-null state */ operator bool() const {return x0_objRef != nullptr;} void Unlock(); void Lock(); bool IsLocked() const {return x4_lockHeld;} bool IsLoaded() const; IObj* GetObj(); const IObj* GetObj() const { return const_cast(this)->GetObj(); } CToken& operator=(const CToken& other); CToken& operator=(CToken&& other); CToken() = default; CToken(const CToken& other); CToken(CToken&& other); CToken(IObj* obj); CToken(std::unique_ptr&& obj); const SObjectTag* GetObjectTag() const; ~CToken(); }; template class TToken : public CToken { public: static std::unique_ptr> GetIObjObjectFor(std::unique_ptr&& obj) { return TObjOwnerDerivedFromIObj::GetNewDerivedObject(std::move(obj)); } TToken() = default; TToken(const CToken& other) : CToken(other) {} TToken(CToken&& other) : CToken(std::move(other)) {} TToken(std::unique_ptr&& obj) : CToken(GetIObjObjectFor(std::move(obj))) {} TToken& operator=(std::unique_ptr&& obj) { *this = CToken(GetIObjObjectFor(std::move(obj))); return this; } T* GetObj() { TObjOwnerDerivedFromIObj* owner = static_cast*>(CToken::GetObj()); if (owner) return owner->GetObj(); return nullptr; } const T* GetObj() const { return const_cast*>(this)->GetObj(); } T* operator->() {return GetObj();} const T* operator->() const {return GetObj();} T& operator*() {return *GetObj();} const T& operator*() const {return *GetObj();} }; template class TCachedToken : public TToken { protected: T* m_obj = nullptr; public: TCachedToken() = default; TCachedToken(const CToken& other) : TToken(other) {} TCachedToken(CToken&& other) : TToken(std::move(other)) {} T* GetObj() { if (!m_obj) m_obj = TToken::GetObj(); return m_obj; } const T* GetObj() const { return const_cast*>(this)->GetObj(); } T* operator->() {return GetObj();} const T* operator->() const {return GetObj();} void Unlock() {TToken::Unlock(); m_obj = nullptr;} TCachedToken& operator=(const TCachedToken& other) { CToken::operator=(other); m_obj = nullptr; return *this; } TCachedToken& operator=(const CToken& other) { CToken::operator=(other); m_obj = nullptr; return *this; } }; template class TLockedToken : public TCachedToken { public: TLockedToken() = default; TLockedToken(const TLockedToken& other) : TCachedToken(other) { CToken::Lock(); } TLockedToken& operator=(const TLockedToken& other) { TCachedToken::operator=(other); CToken::Lock(); return *this; } TLockedToken(const CToken& other) : TCachedToken(other) { CToken::Lock(); } TLockedToken& operator=(const CToken& other) { TCachedToken::operator=(other); CToken::Lock(); return *this; } TLockedToken(CToken&& other) : TCachedToken(std::move(other)) { CToken::Lock(); } }; } #endif // __URDE_CTOKEN_HPP__