#include "CScriptCameraHint.hpp" #include "Character/CModelData.hpp" #include "CActorParameters.hpp" namespace urde { CScriptCameraHint::CScriptCameraHint(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, bool active, u32, u32, u32, float, float, float, const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&, float, float, float, float, float, float, float, float, float, float) : CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Zero), CActorParameters::None(), kInvalidUniqueId) { } }