#pragma once #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct ActorContraption : IScriptObject { AT_DECL_DNA_YAMLV String<-1> name; Value location; Value orientation; Value scale; Value collisionExtent; Value collisionOrigin; Value mass; Value zMomentum; HealthInfo healthInfo; DamageVulnerability damageVulnerability; AnimationParameters animationParameters; ActorParameters actorParameters; UniqueID32 particle; DamageInfo damageInfo; Value active; // needs verification void addCMDLRigPairs(PAKRouter& pakRouter, CharacterAssociations& charAssoc) const override { actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters); } void nameIDs(PAKRouter& pakRouter) const override { if (particle.isValid()) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle); ent->name = name + "_part"; } animationParameters.nameANCS(pakRouter, name + "_animp"); actorParameters.nameIDs(pakRouter, name + "_actp"); } void gatherDependencies(std::vector& pathsOut, std::vector& lazyOut) const override { g_curSpec->flattenDependencies(particle, pathsOut); animationParameters.depANCS(pathsOut); actorParameters.depIDs(pathsOut, lazyOut); } void gatherScans(std::vector& scansOut) const override { actorParameters.scanIDs(scansOut); } }; } // namespace DataSpec::DNAMP1