#pragma once #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct BallTrigger : IScriptObject { AT_DECL_DNA_YAMLV String<-1> name; Value location; Value volume; Value active; Value force; Value minAngle; Value maxDistance; Value forceAngle; Value stopPlayer; }; } // namespace DataSpec::DNAMP1