#pragma once #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec::DNAMP1 { struct Camera : IScriptObject { AT_DECL_DNA_YAMLV String<-1> name; Value location; Value orientation; Value active; Value shotDuration; Value lookAtPlayer; Value outOfPlayerEye; Value intoPlayerEye; Value drawPlayer; Value disableInput; Value unknown; Value finishCineSkip; Value fov; Value checkFailsafe; Value disableOutOfInto; }; } // namespace DataSpec::DNAMP1