#ifndef SPECBASE_HPP #define SPECBASE_HPP #include #include #include namespace Retro { struct SpecBase : HECL::Database::IDataSpec { bool canExtract(const ExtractPassInfo& info, std::list& reps); void doExtract(const ExtractPassInfo& info, FProgress progress); bool canCook(const HECL::ProjectPath& path); void doCook(const HECL::ProjectPath& path, const HECL::ProjectPath& cookedPath); bool canPackage(const PackagePassInfo& info); void gatherDependencies(const PackagePassInfo& info, std::unordered_set& implicitsOut); void doPackage(const PackagePassInfo& info); virtual bool checkStandaloneID(const char* id) const=0; virtual bool checkFromStandaloneDisc(NOD::DiscBase& disc, const HECL::SystemString& regstr, const std::list& args, std::list& reps)=0; virtual bool checkFromTrilogyDisc(NOD::DiscBase& disc, const HECL::SystemString& regstr, const std::list& args, std::list& reps)=0; virtual bool extractFromDisc(NOD::DiscBase& disc, bool force, FProgress progress)=0; const HECL::ProjectPath& getMasterShaderPath() const {return m_masterShader;} SpecBase(HECL::Database::Project& project) : m_project(project), m_masterShader(project.getProjectRootPath(), ".hecl/RetroMasterShader.blend") {} protected: HECL::Database::Project& m_project; HECL::ProjectPath m_masterShader; private: std::unique_ptr m_disc; bool m_isWii; bool m_standalone; }; } #endif // SPECBASE_HPP