#include "CInstruction.hpp" #include "CFontRenderState.hpp" #include "CTextRenderBuffer.hpp" #include "CRasterFont.hpp" #include "Graphics/CTexture.hpp" namespace urde { void CInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { } void CInstruction::GetAssets(std::vector& assetsOut) const { } size_t CInstruction::GetAssetCount() const { return 0; } void CColorInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.SetColor(x4_cType, x8_color); } void CColorInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CColorOverrideInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.x64_colorOverrides[x4_overrideIdx] = true; zeus::CColor convCol = state.ConvertToTextureSpace(x8_color); state.x0_drawStrOpts.x4_colors[x4_overrideIdx] = convCol; } void CColorOverrideInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CFontInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { buf->AddFontChange(x4_font); state.x48_font = x4_font; state.RefreshPalette(); } void CFontInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CFontInstruction::GetAssets(std::vector& assetsOut) const { assetsOut.push_back(x4_font); } size_t CFontInstruction::GetAssetCount() const { return 1; } void CLineExtraSpaceInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.x78_extraLineSpace = x4_extraSpace; } void CLineExtraSpaceInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CLineInstruction::TestLargestFont(s32 monoW, s32 monoH, s32 baseline) { if (!x18_largestBaseline) x18_largestBaseline = baseline; if (x14_largestMonoWidth < monoW) monoW = x14_largestMonoWidth; if (x10_largestMonoHeight < monoH) { x10_largestMonoHeight = monoH; x18_largestBaseline = baseline; } } void CLineInstruction::InvokeLTR(CFontRenderState& state) const { switch (x1c_just) { case EJustification::Left: case EJustification::Full: case EJustification::NLeft: case EJustification::LeftMono: state.xd4_curX = state.x88_curBlock->x4_offsetX; break; case EJustification::Center: case EJustification::CenterMono: state.xd4_curX = state.x88_curBlock->x4_offsetX + state.x88_curBlock->xc_blockExtentX / 2 - x8_curX / 2; break; case EJustification::NCenter: if (x4_wordCount == 1) { state.xd4_curX = state.x88_curBlock->x4_offsetX + state.x88_curBlock->xc_blockExtentX / 2 - x8_curX / 2; } else { state.xd4_curX = state.x88_curBlock->x4_offsetX + state.x88_curBlock->xc_blockExtentX / 2 - state.x88_curBlock->x2c_lineX / 2; } break; case EJustification::Right: case EJustification::RightMono: state.xd4_curX = state.x88_curBlock->x4_offsetX + state.x88_curBlock->xc_blockExtentX - x8_curX; break; case EJustification::NRight: state.xd4_curX = state.x88_curBlock->x4_offsetX + state.x88_curBlock->xc_blockExtentX - state.x88_curBlock->x2c_lineX; break; default: break; } if (state.xdc_currentLineInst) { const CLineInstruction& inst = *state.xdc_currentLineInst; s32 val = 0; switch (state.x88_curBlock->x1c_vertJustification) { case EVerticalJustification::Top: case EVerticalJustification::Center: case EVerticalJustification::Bottom: case EVerticalJustification::NTop: case EVerticalJustification::NCenter: case EVerticalJustification::NBottom: val = inst.xc_curY; break; case EVerticalJustification::Full: val = state.x88_curBlock->x10_blockExtentY - state.x88_curBlock->x30_lineY; if (state.x88_curBlock->x34_lineCount > 1) val /= state.x88_curBlock->x34_lineCount - 1; else val = 0; val += inst.xc_curY; break; case EVerticalJustification::TopMono: val = state.x88_curBlock->x24_largestMonoH; break; case EVerticalJustification::CenterMono: val = (inst.xc_curY - state.x88_curBlock->x24_largestMonoH) / 2 + state.x88_curBlock->x24_largestMonoH; break; case EVerticalJustification::RightMono: val = state.x88_curBlock->x24_largestMonoH * 2 - inst.xc_curY; break; } if (state.x88_curBlock->x1c_vertJustification != EVerticalJustification::Full) val = val * state.x74_lineSpacing + state.x78_extraLineSpace; state.xd8_curY += val; } } void CLineInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { InvokeLTR(state); state.x108_lineInitialized = true; state.xdc_currentLineInst = this; } void CLineInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { if (!state.xdc_currentLineInst) Invoke(state, buf); } void CLineSpacingInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.x74_lineSpacing = x4_lineSpacing; } void CLineSpacingInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CPopStateInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.PopState(); } void CPopStateInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CPushStateInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.PushState(); } void CPushStateInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CRemoveColorOverrideInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.x64_colorOverrides[x4_idx] = false; } void CRemoveColorOverrideInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CImageInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { if (x4_image.IsLoaded() && x4_image.x4_texs.size()) { if (state.x88_curBlock->x14_direction == ETextDirection::Horizontal) { const CTexture* tex = x4_image.x4_texs[0].GetObj(); if (buf) { zeus::CVector2i coords(state.xd4_curX, state.xd8_curY + state.xdc_currentLineInst->x18_largestBaseline - tex->GetHeight() * x4_image.x14_pointsPerTexel.y * 2 / 3); buf->AddImage(coords, x4_image); } state.xd4_curX += tex->GetWidth() * x4_image.x14_pointsPerTexel.x; } } } void CImageInstruction::GetAssets(std::vector& assetsOut) const { for (const CToken& tok : x4_image.x4_texs) assetsOut.push_back(tok); } size_t CImageInstruction::GetAssetCount() const { return x4_image.x4_texs.size(); } void CTextInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { int xOut, yOut; state.x48_font.GetObj()->DrawString(state.x0_drawStrOpts, state.xd4_curX, state.xdc_currentLineInst->x18_largestBaseline + state.xd8_curY, xOut, yOut, buf, x4_str.c_str(), x4_str.size()); state.xd4_curX = xOut; } void CBlockInstruction::TestLargestFont(s32 monoW, s32 monoH, s32 baseline) { if (!x28_largestBaseline) x28_largestBaseline = baseline; if (x20_largestMonoW < monoW) monoW = x20_largestMonoW; if (x24_largestMonoH < monoH) { x24_largestMonoH = monoH; x28_largestBaseline = baseline; } } void CBlockInstruction::SetupPositionLTR(CFontRenderState& state) const { switch (x1c_vertJustification) { case EVerticalJustification::Top: case EVerticalJustification::Full: case EVerticalJustification::NTop: case EVerticalJustification::TopMono: state.xd8_curY = x8_offsetY; break; case EVerticalJustification::Center: case EVerticalJustification::NCenter: state.xd8_curY = x8_offsetY + (x10_blockExtentY - x30_lineY) / 2; break; case EVerticalJustification::CenterMono: state.xd8_curY = x8_offsetY + (x10_blockExtentY - x34_lineCount * x24_largestMonoH) / 2; break; case EVerticalJustification::Bottom: case EVerticalJustification::NBottom: state.xd8_curY = x8_offsetY + x10_blockExtentY - x30_lineY; break; case EVerticalJustification::RightMono: state.xd8_curY = x8_offsetY + x10_blockExtentY - x34_lineCount * x24_largestMonoH; break; } } void CBlockInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.x0_drawStrOpts.x0_direction = x14_direction; state.x88_curBlock = (CBlockInstruction*)this; if (x14_direction == ETextDirection::Horizontal) SetupPositionLTR(state); } void CBlockInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { Invoke(state, buf); } void CWordInstruction::InvokeLTR(CFontRenderState& state) const { CRasterFont* font = state.x48_font.GetObj(); wchar_t space = L' '; int w, h; font->GetSize(state.x0_drawStrOpts, w, h, &space, 1); const CLineInstruction& inst = *state.xdc_currentLineInst; switch (state.x88_curBlock->x18_justification) { case EJustification::Full: w += (state.x88_curBlock->xc_blockExtentX - inst.x8_curX) / (inst.x4_wordCount - 1); break; case EJustification::NLeft: case EJustification::NCenter: case EJustification::NRight: w += (state.x88_curBlock->x2c_lineX - inst.x8_curX) / (inst.x4_wordCount - 1); break; default: break; } int wOut = state.xd4_curX; font->DrawSpace(state.x0_drawStrOpts, wOut, inst.xc_curY - font->GetMonoHeight() + state.xd8_curY, wOut, h, w); state.xd4_curX = wOut; } void CWordInstruction::Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const { if (state.x108_lineInitialized) { state.x108_lineInitialized = false; return; } if (state.x0_drawStrOpts.x0_direction == ETextDirection::Horizontal) InvokeLTR(state); } void CWordInstruction::PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const { state.x108_lineInitialized = false; } }