#ifndef __URDE_CSCRIPTACTOR_HPP__ #define __URDE_CSCRIPTACTOR_HPP__ #include "CPhysicsActor.hpp" namespace urde { class CScriptActor : public CPhysicsActor { public: CScriptActor(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const zeus::CAABox& aabb, float, float, const CMaterialList& matList, const CHealthInfo&, const CDamageVulnerability&, const CActorParameters&, bool, bool, u32, float, bool, bool, bool, bool); void Accept(IVisitor& visitor); }; } #endif // __URDE_CSCRIPTACTOR_HPP__