#pragma once #include #include #include "RetroTypes.hpp" #include "World/ScriptObjectSupport.hpp" namespace urde { struct SConnection { EScriptObjectState x0_state; EScriptObjectMessage x4_msg; TEditorId x8_objId; }; class CEntityInfo { TAreaId x0_areaId; std::vector x4_conns; TEditorId x14_editorId; public: CEntityInfo(TAreaId aid, const std::vector& conns, TEditorId eid = kInvalidEditorId) : x0_areaId(aid), x4_conns(conns), x14_editorId(eid) {} TAreaId GetAreaId() const { return x0_areaId; } std::vector GetConnectionList() const { return x4_conns; } TEditorId GetEditorId() const { return x14_editorId; } }; } // namespace urde