#ifndef _DNAMP1_AMBIENTAI_HPP_ #define _DNAMP1_AMBIENTAI_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct AmbientAI : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value scale; Value unknown1; Value scanOffset; Value unknown2; HealthInfo healthInfo; DamageVulnerability damageVulnerability; AnimationParameters animationParameters; ActorParameters actorParameters; Value unknown3; Value unknown4; Value unknown5; Value unknown6; Value unknown7; void addCMDLRigPairs(PAKRouter& pakRouter, std::unordered_map>& addTo) const { actorParameters.addCMDLRigPairs(addTo, animationParameters.getCINF(pakRouter)); } void nameIDs(PAKRouter& pakRouter) const { animationParameters.nameANCS(pakRouter, name + "_animp"); actorParameters.nameIDs(pakRouter, name + "_actp"); } }; } } #endif