#pragma once #include #include #include "Runtime/Character/CAnimTreeTweenBase.hpp" namespace metaforce { class CAnimTreeBlend : public CAnimTreeTweenBase { float x24_blendWeight; public: static std::string CreatePrimitiveName(const std::shared_ptr& a, const std::shared_ptr& b, float scale); CAnimTreeBlend(bool, const std::shared_ptr& a, const std::shared_ptr& b, float blendWeight, std::string_view name); SAdvancementResults VAdvanceView(const CCharAnimTime& dt) override; CCharAnimTime VGetTimeRemaining() const override; CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override; std::unique_ptr VClone() const override; void SetBlendingWeight(float w) override; float VGetBlendingWeight() const override; }; } // namespace metaforce