#include "stream/shader.hpp" #include "../gpu.hpp" #include "common.hpp" #include "gx.hpp" static logvisor::Module Log("aurora::gfx::stream"); using aurora::gfx::gx::g_gxState; struct SStreamState { GX::Primitive primitive; u16 vertexCount = 0; aurora::ByteBuffer vertexBuffer; std::vector indices; #ifndef NDEBUG GX::Attr currentAttr{}; #endif explicit SStreamState(GX::Primitive primitive, u16 numVerts, u16 vertexSize) noexcept : primitive(primitive) { vertexBuffer.reserve_extra(size_t(numVerts) * vertexSize); if (numVerts > 3 && (primitive == GX::TRIANGLEFAN || primitive == GX::TRIANGLESTRIP)) { indices.reserve((u32(numVerts) - 3) * 3 + 3); } else if (numVerts > 4 && primitive == GX::QUADS) { indices.reserve(u32(numVerts) / 4 * 6); } else { indices.reserve(numVerts); } } }; static std::optional sStreamState; void GXBegin(GX::Primitive primitive, GX::VtxFmt vtxFmt, u16 nVerts) noexcept { #ifndef NDEBUG if (sStreamState) { Log.report(logvisor::Fatal, FMT_STRING("Stream began twice!")); unreachable(); } #endif uint16_t vertexSize = 0; for (GX::Attr attr{}; const auto type : g_gxState.vtxDesc) { if (type == GX::DIRECT) { if (attr == GX::VA_POS || attr == GX::VA_NRM) { vertexSize += 12; } else if (attr == GX::VA_CLR0 || attr == GX::VA_CLR1) { vertexSize += 16; } else if (attr >= GX::VA_TEX0 && attr <= GX::VA_TEX7) { vertexSize += 8; } else { Log.report(logvisor::Fatal, FMT_STRING("don't know how to handle attr {}"), attr); unreachable(); } } else if (type != GX::NONE) { Log.report(logvisor::Fatal, FMT_STRING("invalid vtx type {} for attr {}"), type, attr); unreachable(); } attr = GX::Attr(attr + 1); } if (vertexSize == 0) { Log.report(logvisor::Fatal, FMT_STRING("no vtx attributes enabled?")); unreachable(); } sStreamState.emplace(primitive, nVerts, vertexSize); } static inline void check_attr_order(GX::Attr attr) noexcept { #ifndef NDEBUG if (!sStreamState) { Log.report(logvisor::Fatal, FMT_STRING("Stream not started!")); unreachable(); } if (sStreamState->currentAttr >= attr) { Log.report(logvisor::Fatal, FMT_STRING("bad attribute order: {}, last {}"), attr, sStreamState->currentAttr); unreachable(); } sStreamState->currentAttr = attr; #endif } void GXPosition3f32(const zeus::CVector3f& pos) noexcept { #ifndef NDEBUG if (!sStreamState) { Log.report(logvisor::Fatal, FMT_STRING("Stream not started!")); unreachable(); } sStreamState->currentAttr = GX::VA_POS; #endif auto& state = *sStreamState; state.vertexBuffer.append(&pos, 12); if (state.primitive == GX::TRIANGLES || state.vertexCount < 3) { state.indices.push_back(state.vertexCount); } else if (state.primitive == GX::TRIANGLEFAN) { state.indices.push_back(0); state.indices.push_back(state.vertexCount - 1); state.indices.push_back(state.vertexCount); } else if (state.primitive == GX::TRIANGLESTRIP) { if ((state.vertexCount & 1) == 0) { state.indices.push_back(state.vertexCount - 2); state.indices.push_back(state.vertexCount - 1); } else { state.indices.push_back(state.vertexCount - 1); state.indices.push_back(state.vertexCount - 2); } state.indices.push_back(state.vertexCount); } else if (state.primitive == GX::QUADS) { if ((state.vertexCount & 3) == 3) { state.indices.push_back(state.vertexCount - 1); state.indices.push_back(state.vertexCount); state.indices.push_back(state.vertexCount - 3); } else { state.indices.push_back(state.vertexCount); } } ++state.vertexCount; } void GXNormal3f32(const zeus::CVector3f& nrm) noexcept { check_attr_order(GX::VA_NRM); sStreamState->vertexBuffer.append(&nrm, 12); } void GXColor4f32(const zeus::CColor& color) noexcept { check_attr_order(GX::VA_CLR0); sStreamState->vertexBuffer.append(&color, 16); } void GXTexCoord2f32(const zeus::CVector2f& uv) noexcept { check_attr_order(GX::VA_TEX0); sStreamState->vertexBuffer.append(&uv, 8); } void GXEnd() noexcept { const auto vertRange = aurora::gfx::push_verts(sStreamState->vertexBuffer.data(), sStreamState->vertexBuffer.size()); const auto indexRange = aurora::gfx::push_indices(aurora::ArrayRef{sStreamState->indices}); aurora::gfx::stream::PipelineConfig config{}; const auto info = populate_pipeline_config(config, GX::TRIANGLES, {}); const auto pipeline = aurora::gfx::pipeline_ref(config); aurora::gfx::push_draw_command(aurora::gfx::stream::DrawData{ .pipeline = pipeline, .vertRange = vertRange, .uniformRange = build_uniform(info), .indexRange = indexRange, .indexCount = static_cast(sStreamState->indices.size()), .bindGroups = info.bindGroups, }); sStreamState.reset(); }