#include "MP1/World/CRipper.hpp" namespace urde::MP1 { CRipper::CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, const CGrappleParameters& grappleParms) : CPatterned(ECharacter::Ripper, uid, name, type, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium) {} }