#include "CMetaTransTrans.hpp" #include "CAnimTreeTransition.hpp" namespace urde { CMetaTransTrans::CMetaTransTrans(CInputStream& in) { x4_ = in.readFloatBig(); x8_ = in.readUint32Big(); xc_ = in.readBool(); xd_ = in.readBool(); x10_ = in.readUint32Big(); } std::shared_ptr<CAnimTreeNode> CMetaTransTrans::VGetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b, const CAnimSysContext& animSys) const { return {}; } }