#ifndef URDE_PROJECT_MANAGER_HPP #define URDE_PROJECT_MANAGER_HPP #include #include #include "ProjectResourceFactoryMP1.hpp" #include "Runtime/CSimplePool.hpp" #include "hecl/Runtime.hpp" namespace urde { class ViewManager; using ConfigReader = athena::io::YAMLDocReader; using ConfigWriter = athena::io::YAMLDocWriter; class ProjectManager { ViewManager& m_vm; std::unique_ptr m_proj; static bool m_registeredSpecs; hecl::ClientProcess m_clientProc; ProjectResourceFactoryMP1 m_factoryMP1; urde::CSimplePool m_objStore; public: ProjectManager(ViewManager& vm); operator bool() const {return m_proj.operator bool();} hecl::Database::Project* project() {return m_proj.get();} bool newProject(const hecl::SystemString& path); bool openProject(const hecl::SystemString& path); bool extractGame(const hecl::SystemString& path); bool saveProject(); void asyncIdle() {m_factoryMP1.AsyncIdle();} void shutdown() { m_clientProc.shutdown(); m_factoryMP1.Shutdown(); } }; } #endif // URDE_PROJECT_MANAGER_HPP