#include "CFogVolumePlaneShader.hpp" #include "hecl/Pipeline.hpp" #include "Graphics/CGraphics.hpp" namespace urde { static boo::ObjToken s_Pipelines[4]; void CFogVolumePlaneShader::Initialize() { s_Pipelines[0] = hecl::conv->convert(Shader_CFogVolumePlaneShader0{}); s_Pipelines[1] = hecl::conv->convert(Shader_CFogVolumePlaneShader1{}); s_Pipelines[2] = hecl::conv->convert(Shader_CFogVolumePlaneShader2{}); s_Pipelines[3] = hecl::conv->convert(Shader_CFogVolumePlaneShader3{}); } void CFogVolumePlaneShader::Shutdown() { s_Pipelines[0].reset(); s_Pipelines[1].reset(); s_Pipelines[2].reset(); s_Pipelines[3].reset(); } void CFogVolumePlaneShader::CommitResources(size_t capacity) { m_vertCapacity = capacity; CGraphics::CommitResources([this, capacity](boo::IGraphicsDataFactory::Context& ctx) { m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(zeus::CVector4f), capacity); for (int i=0 ; i<4 ; ++i) m_dataBinds[i] = ctx.newShaderDataBinding(s_Pipelines[i], m_vbo.get(), nullptr, nullptr, 0, nullptr, nullptr, nullptr, nullptr, 0, nullptr, nullptr, nullptr); return true; } BooTrace); } void CFogVolumePlaneShader::addFan(const zeus::CVector3f* verts, int numVerts) { zeus::CMatrix4f proj = CGraphics::GetPerspectiveProjectionMatrix(true); zeus::CVector4f vert0 = proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[0]); if (m_verts.size()) { m_verts.push_back(m_verts.back()); m_verts.push_back(vert0); if (m_verts.size() & 1) m_verts.push_back(vert0); } TriFanToStrip fanToStrip(m_verts); fanToStrip.AddVert(vert0); for (int i = 1; i < numVerts; ++i) fanToStrip.AddVert(proj * zeus::CVector4f(CGraphics::g_GXModelView * verts[i])); } void CFogVolumePlaneShader::draw(int pass) { if (m_verts.empty()) return; if (pass == 0) { if (m_vertCapacity < m_verts.size()) CommitResources(m_verts.size()); m_vbo->load(m_verts.data(), m_verts.size() * sizeof(zeus::CVector4f)); } CGraphics::SetShaderDataBinding(m_dataBinds[pass]); CGraphics::DrawArray(0, m_verts.size()); } }