#pragma once #include "World/CPatterned.hpp" namespace urde::MP1 { class CPuddleToadGamma : public CPatterned { public: DEFINE_PATTERNED(PuddleToad) CPuddleToadGamma(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms, float f1, float f2, float f3, const zeus::CVector3f& v1, float f4, float f5, float f6, const CDamageInfo& dInfo1, const CDamageInfo& dInfo2); }; }