#ifndef __PSHAG_CGAMEOPTIONS_HPP__ #define __PSHAG_CGAMEOPTIONS_HPP__ #include "RetroTypes.hpp" namespace urde { class CGameOptions { u8 a = 0; u8 b = 0; u8 c = 128; u8 d = 128; u8 e = 255; u8 f = 255; bool g = true; }; } #endif // __PSHAG_CGAMEOPTIONS_HPP__