#ifndef __PSHAG_CINGAMETWEAKMANAGERBASE_HPP__ #define __PSHAG_CINGAMETWEAKMANAGERBASE_HPP__ #include namespace urde { class CInGameTweakManagerBase { public: bool ReadFromMemoryCard(const std::string& name) { return true; } }; } #endif // __PSHAG_CINGAMETWEAKMANAGERBASE_HPP__