#ifndef __URDE_CADDITIVEANIMPLAYBACK_HPP__ #define __URDE_CADDITIVEANIMPLAYBACK_HPP__ #include "RetroTypes.hpp" namespace urde { class CAnimTreeNode; class CAdditiveAnimationInfo; class CSegIdList; class CCharLayoutInfo; class CSegStatementSet; class CAdditiveAnimationInfo { float x0_fadeInDur = 0.f; float x4_fadeOutDur = 0.f; public: void read(CInputStream& in) { x0_fadeInDur = in.readFloatBig(); x4_fadeOutDur = in.readFloatBig(); } CAdditiveAnimationInfo() = default; CAdditiveAnimationInfo(CInputStream& in) {read(in);} float GetFadeInDuration() const {return x0_fadeInDur;} float GetFadeOutDuration() const {return x4_fadeOutDur;} }; class CAdditiveAnimPlayback { public: enum class EAdditivePlaybackPhase { None, FadingIn, FadingOut, FadedIn, FadedOut }; private: CAdditiveAnimationInfo x0_info; std::shared_ptr x8_anim; float xc_targetWeight; float x10_curWeight = 0.f; bool x14_a; float x18_weightTimer = 0.f; EAdditivePlaybackPhase x1c_phase = EAdditivePlaybackPhase::FadingIn; bool x20_ = false; public: CAdditiveAnimPlayback(const std::weak_ptr& anim, float weight, bool a, const CAdditiveAnimationInfo& info, bool b); void AddToSegStatementSet(const CSegIdList& list, const CCharLayoutInfo&, CSegStatementSet&) const; void Update(float dt); void FadeOut(); void SetWeight(float w); float GetTargetWeight() const {return xc_targetWeight;} bool GetA() const {return x14_a;} const std::shared_ptr& GetAnim() const {return x8_anim;} }; } #endif // __URDE_CADDITIVEANIMPLAYBACK_HPP__