#pragma once #include <string> #include "Runtime/RetroTypes.hpp" #include "Runtime/rstl.hpp" #include "Runtime/GuiSys/CGuiFrame.hpp" #include <zeus/CVector3f.hpp> namespace urde { class CArchitectureQueue; class CAuiImagePane; class CGuiModel; class CGuiSliderGroup; class CGuiTableGroup; class CGuiTextPane; class CGuiWidget; class CRandom16; class CStateManager; class CStringTable; namespace MP1 { class CPauseScreenBase { public: enum class EMode { Invalid = -1, LeftTable = 0, RightTable = 1, TextScroll = 2 }; protected: const CStateManager& x4_mgr; CGuiFrame& x8_frame; const CStringTable& xc_pauseStrg; EMode x10_mode = EMode::Invalid; float x14_alpha = 0.f; int x18_firstViewRightSel = 0; int x1c_rightSel = 0; zeus::CVector3f x20_; zeus::CVector3f x2c_rightTableStart; float x38_highlightPitch = 0.f; zeus::CVector3f x3c_sliderStart; zeus::CVector3f x48_tableDoubleStart; zeus::CVector3f x54_tableTripleStart; CGuiWidget* x60_basewidget_pivot; CGuiWidget* x64_basewidget_bgframe; CGuiWidget* x68_basewidget_leftside = nullptr; CGuiWidget* x6c_basewidget_leftlog = nullptr; CGuiTableGroup* x70_tablegroup_leftlog = nullptr; CGuiWidget* x74_basewidget_leftguages = nullptr; CGuiModel* x78_model_lefthighlight = nullptr; CGuiWidget* x7c_basewidget_rightside = nullptr; CGuiWidget* x80_basewidget_rightlog = nullptr; CGuiTableGroup* x84_tablegroup_rightlog = nullptr; CGuiWidget* x88_basewidget_rightguages = nullptr; CGuiModel* x8c_model_righthighlight = nullptr; CGuiModel* x90_model_textarrowtop; CGuiModel* x94_model_textarrowbottom; CGuiModel* x98_model_scrollleftup; CGuiModel* x9c_model_scrollleftdown; CGuiModel* xa0_model_scrollrightup; CGuiModel* xa4_model_scrollrightdown; rstl::reserved_vector<CGuiTextPane*, 5> xa8_textpane_categories; rstl::reserved_vector<CGuiModel*, 5> xc0_model_categories; rstl::reserved_vector<CGuiTextPane*, 5> xd8_textpane_titles; rstl::reserved_vector<CAuiImagePane*, 20> xf0_imagePanes; rstl::reserved_vector<CGuiModel*, 5> x144_model_titles; rstl::reserved_vector<CGuiModel*, 5> m_model_lefttitledecos; rstl::reserved_vector<CGuiModel*, 5> x15c_model_righttitledecos; CGuiTextPane* x174_textpane_body = nullptr; CGuiTextPane* x178_textpane_title = nullptr; CGuiModel* x17c_model_textalpha; CGuiWidget* x180_basewidget_yicon = nullptr; CGuiTextPane* x184_textpane_yicon = nullptr; CGuiTextPane* x188_textpane_ytext = nullptr; CGuiSliderGroup* x18c_slidergroup_slider = nullptr; CGuiTableGroup* x190_tablegroup_double = nullptr; CGuiTableGroup* x194_tablegroup_triple = nullptr; union { struct { bool x198_24_ready : 1; bool x198_25_handledInput : 1; bool x198_26_exitPauseScreen : 1; bool x198_27_canDraw : 1; bool x198_28_pulseTextArrowTop : 1; bool x198_29_pulseTextArrowBottom : 1; bool m_isLogBook : 1; bool m_bodyUpClicked : 1; bool m_bodyDownClicked : 1; bool m_bodyClicked : 1; bool m_leftClicked : 1; bool m_rightClicked : 1; bool m_playRightTableSfx : 1; }; u32 _dummy = 0; }; void InitializeFrameGlue(); void ChangeMode(EMode mode, bool playSfx = true); void UpdateSideTable(CGuiTableGroup* table); void SetRightTableSelection(int oldSel, int newSel); void OnLeftTableAdvance(CGuiTableGroup* caller); void OnRightTableAdvance(CGuiTableGroup* caller); void OnTableSelectionChange(CGuiTableGroup* caller, int oldSel); void OnRightTableCancel(CGuiTableGroup* caller); void OnWidgetMouseUp(CGuiWidget* widget, bool cancel); void OnWidgetScroll(CGuiWidget* widget, const boo::SScrollDelta& delta, int accumX, int accumY); public: static std::string GetImagePaneName(u32 i); CPauseScreenBase(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg, bool isLogBook = false); bool ShouldExitPauseScreen() const { return x198_26_exitPauseScreen; } bool IsReady(); bool CanDraw() const { return x198_27_canDraw; } EMode GetMode() const { return x10_mode; } float GetAlpha() const { return x14_alpha; } virtual ~CPauseScreenBase() = default; virtual bool InputDisabled() const { return false; } virtual void TransitioningAway() {} virtual void Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue); virtual void Touch() {} virtual void ProcessControllerInput(const CFinalInput& input); bool ProcessMouseInput(const CFinalInput& input, float yOff); void ResetMouseState(); virtual void Draw(float transInterp, float totalAlpha, float yOff); virtual float GetCameraYBias() const { return 0.f; } virtual bool VReady() const = 0; virtual void VActivate() = 0; virtual void RightTableSelectionChanged(int oldSel, int newSel) {} virtual void ChangedMode(EMode oldMode) {} virtual void UpdateRightTable(); virtual bool ShouldLeftTableAdvance() const { return true; } virtual bool ShouldRightTableAdvance() const { return true; } virtual u32 GetRightTableCount() const = 0; virtual bool IsRightLogDynamic() const { return false; } virtual void UpdateRightLogColors(bool active, const zeus::CColor& activeColor, const zeus::CColor& inactiveColor) {} virtual void UpdateRightLogHighlight(bool active, int idx, const zeus::CColor& activeColor, const zeus::CColor& inactiveColor) {} }; } // namespace MP1 } // namespace urde