#ifndef _DNAMP1_ROOMACOUSTICS_HPP_ #define _DNAMP1_ROOMACOUSTICS_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace DataSpec { namespace DNAMP1 { struct RoomAcoustics : IScriptObject { DECL_YAML String<-1> name; Value<bool> unknown1; Value<atUint32> unknown2; Value<bool> unknown3; Value<bool> unknown4; Value<float> unknown5; Value<float> unknown6; Value<float> unknown7; Value<float> unknown8; Value<float> unknown9; Value<float> unknown10; Value<bool> unknown11; Value<float> unknown12; Value<float> unknown13; Value<float> unknown14; Value<bool> unknown15; Value<bool> unknown16; Value<float> unknown17; Value<float> unknown18; Value<float> unknown19; Value<float> unknown20; Value<float> unknown21; Value<bool> unknown22; Value<atUint32> unknown23; Value<atUint32> unknown24; Value<atUint32> unknown25; Value<atUint32> unknown26; Value<atUint32> unknown27; Value<atUint32> unknown28; Value<atUint32> unknown29; Value<atUint32> unknown30; Value<atUint32> unknown31; }; } } #endif