#ifndef __PSHAG_CSOUNDPOINODE_HPP__ #define __PSHAG_CSOUNDPOINODE_HPP__ #include "CPOINode.hpp" #include "CCharAnimTime.hpp" namespace urde { class CSoundPOINode : public CPOINode { u32 x38_sfxId; float x3c_falloff; float x40_maxDist; public: CSoundPOINode(CInputStream& in); CSoundPOINode(const std::string& name, u16 a, const CCharAnimTime& time, u32 b, bool c, float d, u32 e, u32 f, u32 sfxId, float falloff, float maxDist); }; } #endif // __PSHAG_CSOUNDPOINODE_HPP__