#pragma once #include "RetroTypes.hpp" #include "CFactoryMgr.hpp" #include "IObj.hpp" #include "CToken.hpp" #include "IOStreams.hpp" #include "amuse/AudioGroupData.hpp" namespace urde { class CAudioGroupSet { std::unique_ptr m_buffer; std::string x10_baseName; std::string x20_name; amuse::AudioGroupData m_data; amuse::AudioGroupData LoadData(); public: CAudioGroupSet(std::unique_ptr&& in); const amuse::AudioGroupData& GetAudioGroupData() const { return m_data; } std::string_view GetName() const { return x20_name; } }; CFactoryFnReturn FAudioGroupSetDataFactory(const urde::SObjectTag& tag, std::unique_ptr&& in, u32 len, const urde::CVParamTransfer& vparms, CObjectReference* selfRef); } // namespace urde