#include "MP1/World/CActorContraption.hpp" namespace urde { MP1::CActorContraption::CActorContraption(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabox, const CMaterialList& matList, float f1, float f2, const CHealthInfo& hInfo, const CDamageVulnerability& dVuln, const CActorParameters& aParams, ResId part, const CDamageInfo& dInfo, bool active) : CScriptActor(uid, name, info, xf, std::move(mData), aabox, f1, f2, matList, hInfo, dVuln, aParams, false, active, 0, 0.f, false, false, false, false) { } }