#ifndef __URDE_CREPULSOR_HPP__ #define __URDE_CREPULSOR_HPP__ #include "CActor.hpp" namespace urde { class CRepulsor : public CActor { float xe8_affectRadius; public: CRepulsor(TUniqueId, bool, const std::string&, const CEntityInfo&, const zeus::CVector3f&, float); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); float GetAffectRadius() const { return xe8_affectRadius; } }; } #endif // __URDE_CREPULSOR_HPP__