#ifndef __URDE_CSCRIPEFFECT_HPP__ #define __URDE_CSCRIPEFFECT_HPP__ #include "CActor.hpp" namespace urde { class CScriptEffect : public CActor { public: CScriptEffect(TUniqueId, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, const zeus::CVector3f& scale, ResId partId, ResId elscId, bool, bool, bool, bool active, bool, float, float, float, float, bool, float, float, float, bool, bool, bool, const CLightParameters& lParms, bool); }; } #endif // __URDE_CSCRIPEFFECT_HPP__