#ifndef __URDE_CGUISTATICIMAGE_HPP__ #define __URDE_CGUISTATICIMAGE_HPP__ #include "CGuiPane.hpp" namespace urde { class CGuiStaticImage : public CGuiPane { public: enum class EMaterialType { }; CGuiStaticImage(const CGuiWidgetParms& parms, float, float, const zeus::CVector3f&, EGuiTextureClampModeHorz, EGuiTextureClampModeVert, CGuiStaticImage::EMaterialType, u32, u32, std::vector&&, bool); static CGuiStaticImage* Create(CGuiFrame* frame, CInputStream& in, bool flag); }; } #endif // __URDE_CGUISTATICIMAGE_HPP__