#ifndef _DNAMP1_ACTORKEYFRAME_HPP_ #define _DNAMP1_ACTORKEYFRAME_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct ActorKeyframe : IScriptObject { DECL_YAML String<-1> name; Value animationId; Value unknown1; Value unknown2; Value active; Value unknown3; Value totalPlayback; }; } } #endif