#include "CVar.hpp" #include "CVarManager.hpp" #include "CVarManager.hpp" #include "CBasics.hpp" #include namespace Retro { CVar::CVar(const std::string& name, const std::string &value, const std::string &help, EType type, EFlags flags, CVarManager* parent) { m_name= name; m_value = value; m_defaultValue = value; m_help = help; m_type = type; m_flags = flags; m_allowedWrite = false; m_mgr = parent; } CVar::CVar(const std::string& name, const std::string& value, const std::string& help, CVar::EFlags flags, CVarManager* parent) { // Unlock the cvar for writing if readonly unlock(); m_name= name; m_help = help; m_type = EType::Literal; m_flags = flags; m_allowedWrite = false; m_mgr = parent; fromLiteral(value); m_defaultValue = m_value; // Lock the cvar lock(); // Clear the modified flag, just incase lock didn't do it. m_flags = flags; } CVar::CVar(const std::string& name, const Zeus::CColor& value, const std::string& help, EFlags flags, CVarManager* parent) { // Unlock the cvar for writing if readonly unlock(); m_name= name; m_help = help; m_type = EType::Color; m_flags = flags; m_allowedWrite = false; m_mgr = parent; fromColor(value); m_defaultValue = m_value; // Lock the cvar lock(); // Clear the modified flag, just incase lock didn't do it. m_flags = flags; } CVar::CVar(const std::string& name, float value, const std::string& help, EFlags flags, CVarManager* parent) { // Unlock the cvar for writing if readonly unlock(); m_name= name; m_help = help; m_type = EType::Float; m_flags = flags; m_allowedWrite = false; m_mgr = parent; fromFloat(value); m_defaultValue = m_value; // Lock the cvar lock(); // Clear the modified flag, just incase lock didn't do it. m_flags = flags; } CVar::CVar(const std::string& name, bool value, const std::string& help, CVar::EFlags flags, CVarManager* parent) { // Unlock the cvar for writing if readonly unlock(); m_name= name; m_help = help; m_type = EType::Boolean; m_flags = flags; m_allowedWrite = false; m_mgr = parent; fromBoolean(value); m_defaultValue = m_value; // Lock the cvar lock(); // Clear the modified flag, just incase lock didn't do it. m_flags = flags; } CVar::CVar(const std::string& name, int value, const std::string& help, CVar::EFlags flags, CVarManager* parent) { // Unlock the cvar for writing if readonly unlock(); m_name= name; m_help = help; m_type = EType::Integer; m_flags = flags; m_allowedWrite = false; m_mgr = parent; fromInteger(value); m_defaultValue = m_value; // Lock the cvar lock(); // Clear the modified flag, just incase lock didn't do it. m_flags = flags; } std::string CVar::name() const { return m_name; } std::string CVar::help() const { return std::string(m_help + (m_defaultValue != std::string() ? "\ndefault: " + m_defaultValue : "") + (isReadOnly() ? "[ReadOnly]" : "")); } Zeus::CColor CVar::toColor(bool* isValid) const { if (m_type != EType::Color) { if (isValid != nullptr) *isValid = false; return Zeus::CColor(); } if (isValid != NULL) *isValid = true; int r, g, b, a; std::sscanf(m_value.c_str(), "%i %i %i %i", &r, &g, &b, &a); return Zeus::CColor(Zeus::Comp8(r), Zeus::Comp8(g), Zeus::Comp8(b), Zeus::Comp8(a)); } float CVar::toFloat(bool* isValid) const { if (m_type != EType::Float) { if (isValid) *isValid = false; return 0.0f; } return strtof(m_value.c_str(), nullptr); } bool CVar::toBoolean(bool* isValid) const { if (m_type != EType::Boolean) { if (isValid) *isValid = false; return false; } // We don't want to modify the original value; std::string tmp = m_value; std::transform(tmp.begin(), tmp.end(), tmp.begin(), ::tolower); if (!tmp.compare("yes") || !tmp.compare("true") || !tmp.compare("1")) { if (isValid) *isValid = true; return true; } else if (!tmp.compare("no") || !tmp.compare("false") || !tmp.compare("0")) { if (isValid) *isValid = true; return false; } if (isValid) *isValid = false; return false; } int CVar::toInteger(bool* isValid) const { if (m_type != EType::Integer) { if (isValid) *isValid = false; return 0; } return strtol(m_value.c_str(), nullptr, 0); } const std::string& CVar::toLiteral(bool* isValid) const { if (m_type != EType::Literal /*&& (com_developer && com_developer->toBoolean())*/) { if (isValid != nullptr) *isValid = false; } else if (isValid != nullptr) *isValid = true; // Even if it's not a literal, it's still safe to return return m_value; } bool CVar::fromColor(const Zeus::CColor& val) { if (isCheat()) return false; if (m_type != EType::Color) return false; if (isReadOnly()) return false; m_value.assign(CBasics::Stringize("%i %i %i %i", unsigned(val.r), unsigned(val.g), unsigned(val.b), unsigned(val.a))); m_flags |= EFlags::Modified; return true; } bool CVar::fromFloat(float val) { if (isCheat() /*&& (!com_developer->toBoolean() && !com_enableCheats->toBoolean())*/) return false; if (m_type != EType::Float) return false; if (isReadOnly() /*&& (com_developer && !com_developer->toBoolean())*/) return false; m_value.assign(CBasics::Stringize("%f", val)); setModified(); return true; } bool CVar::fromBoolean(bool val) { if (isCheat() /*&& (!com_developer->toBoolean() && !com_enableCheats->toBoolean())*/) return false; if (m_type != EType::Boolean) return false; if (isReadOnly() /*&& (com_developer && !com_developer->toBoolean())*/) return false; if (val) m_value = "true"; else m_value = "false"; setModified(); return true; } bool CVar::fromInteger(int val) { if (isCheat() /*&& (!com_developer->toBoolean() && !com_enableCheats->toBoolean())*/) return false; if (m_type != EType::Integer) return false; if (isReadOnly() /*&& (com_developer && !com_developer->toBoolean())*/) return false; m_value = CBasics::Stringize("%i", val); setModified(); return true; } bool CVar::fromLiteral(const std::string& val) { if (isCheat() /*&& (!com_developer->toBoolean() && !com_enableCheats->toBoolean())*/) return false; if (m_type != EType::Literal) return false; if (isReadOnly() /*&& (com_developer && !com_developer->toBoolean())*/) return false; m_value.assign(val); setModified(); return true; } bool CVar::isModified() const { return int(m_flags & EFlags::Modified) != 0;} bool CVar::isReadOnly() const { return int(m_flags & EFlags::ReadOnly) != 0; } bool CVar::isCheat() const { return int(m_flags & EFlags::Cheat) != 0; } bool CVar::isHidden() const { return int(m_flags & EFlags::Hidden) != 0; } bool CVar::isArchive() const { return int(m_flags & EFlags::Archive) != 0; } void CVar::clearModified() { m_flags &= ~EFlags::Modified; } void CVar::setModified() { m_flags |= EFlags::Modified; } void CVar::unlock() { if (!isReadOnly()) return; if (!m_allowedWrite) { m_allowedWrite = true; m_flags &= ~EFlags::ReadOnly; } } void CVar::lock() { if (!isReadOnly()) return; if (m_allowedWrite) { m_flags |= EFlags::ReadOnly; m_allowedWrite = false; clearModified(); } } }