#ifndef __PSHAG_CANIMTREEDOUBLECHILD_HPP__ #define __PSHAG_CANIMTREEDOUBLECHILD_HPP__ #include "CAnimTreeNode.hpp" namespace urde { class CAnimTreeDoubleChild : public CAnimTreeNode { public: void VAdvanceView(const CCharAnimTime& a); void VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const; void VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const; void VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const; void VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const; void VGetBoolPOIState(const char*) const; void VGetInt32POIState(const char*) const; void VGetParticlePOIState(const char*) const; void VSetPhase(float); SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const; void Depth() const; void VGetContributionOfHighestInfluence() const; void VGetNumChildren() const; void VGetBestUnblendedChild() const; }; } #endif // __PSHAG_CANIMTREEDOUBLECHILD_HPP__