if(WIN32) set(PLAT_SRCS CLineRendererShadersHLSL.cpp CModelShadersHLSL.cpp) elseif(APPLE) set(PLAT_SRCS CLineRendererShadersMetal.cpp CModelShadersMetal.cpp) endif() include_directories(${LIBJPEG_INCLUDE_DIR}) add_library(RuntimeCommonGraphics IRenderer.hpp CBooRenderer.hpp CBooRenderer.cpp CLineRenderer.hpp CLineRenderer.cpp CLineRendererShaders.hpp CLineRendererShadersGLSL.cpp CMetroidModelInstance.hpp CLight.hpp CLight.cpp CTexture.hpp CTextureBoo.cpp CModel.hpp CModelBoo.cpp CSkinnedModel.hpp CSkinnedModel.cpp CModelShaders.hpp CModelShadersGLSL.cpp CVertexMorphEffect.hpp CVertexMorphEffect.cpp CMoviePlayer.hpp CMoviePlayer.cpp CGraphicsPalette.hpp CGraphicsPalette.cpp CGraphics.hpp CGraphics.cpp ${PLAT_SRCS})