#ifndef _DNAMP1_DAMAGABLETRIGGER_HPP_ #define _DNAMP1_DAMAGABLETRIGGER_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct DamageableTrigger : IScriptObject { DECL_YAML String<-1> name; Value location; Value volume; HealthInfo healthInfo; DamageVulnerability damageVulnerabilty; Value unknown1; UniqueID32 texture1; UniqueID32 texture2; UniqueID32 texture3; Value lockOn; Value active; VisorParameters visorParameters; void nameIDs(PAKRouter& pakRouter) const { if (texture1) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture1); ent->name = name + "_texture1"; } if (texture2) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture2); ent->name = name + "_texture2"; } if (texture3) { PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture3); ent->name = name + "_texture3"; } } }; } } #endif