#include "CGuiWidget.hpp" #include "CGuiFrame.hpp" #include "CGuiAnimController.hpp" #include "CGuiLogicalEventTrigger.hpp" #include "CGuiMessage.hpp" namespace urde { static logvisor::Module Log("urde::CGuiWidget"); typedef bool(CGuiWidget::*FMAF)(CGuiFunctionDef* def, CGuiControllerInfo* info); static std::unordered_map WidgetFnMap; void CGuiWidget::LoadWidgetFnMap() { WidgetFnMap.emplace(std::make_pair(2, &CGuiWidget::MAF_StartAnimationSet)); WidgetFnMap.emplace(std::make_pair(3, &CGuiWidget::MAF_SendMessage)); WidgetFnMap.emplace(std::make_pair(6, &CGuiWidget::MAF_PauseAnim)); WidgetFnMap.emplace(std::make_pair(7, &CGuiWidget::MAF_ResumeAnim)); WidgetFnMap.emplace(std::make_pair(11, &CGuiWidget::MAF_SetState)); WidgetFnMap.emplace(std::make_pair(12, &CGuiWidget::MAF_SetStateOfWidget)); } CGuiWidget::CGuiWidget(const CGuiWidgetParms& parms) : x7c_selfId(parms.x6_selfId), x7e_parentId(parms.x8_parentId), xbc_color(parms.x10_color), xc0_color2(parms.x10_color), xc4_drawFlags(parms.x14_drawFlags), xc8_frame(parms.x0_frame), xf6_24_pg(parms.xd_g), xf6_25_isVisible(parms.xa_defaultVisible), xf6_26_isActive(parms.xb_defaultActive), xf6_27_(true), xf6_28_eventLock(false), xf6_29_pf(parms.xc_f), xf6_30_(false), xf6_31_(true), xf7_24_(false), xf7_25_(true) { if (parms.x4_useAnimController) EnsureHasAnimController(); RecalcWidgetColor(ETraversalMode::Single); } CGuiWidget::CGuiWidgetParms CGuiWidget::ReadWidgetHeader(CGuiFrame* frame, CInputStream& in, bool flag) { std::string name = in.readString(-1); s16 selfId = frame->GetWidgetIdDB().AddWidget(name); std::string parent = in.readString(-1); s16 parentId = frame->GetWidgetIdDB().AddWidget(parent); bool useAnimController = in.readBool(); bool defaultVis = in.readBool(); bool defaultActive = in.readBool(); bool f = in.readBool(); zeus::CColor color; color.readRGBABig(in); EGuiModelDrawFlags df = EGuiModelDrawFlags(in.readUint32Big()); return CGuiWidget::CGuiWidgetParms(frame, useAnimController, selfId, parentId, defaultVis, defaultActive, f, color, df, true, flag); } CGuiWidget* CGuiWidget::Create(CGuiFrame* frame, CInputStream& in, bool flag) { CGuiWidgetParms parms = ReadWidgetHeader(frame, in, flag); CGuiWidget* ret = new CGuiWidget(parms); ret->ParseBaseInfo(frame, in, parms); return ret; } bool CGuiWidget::Message(const CGuiMessage& msg) { } void CGuiWidget::ParseBaseInfo(CGuiFrame* frame, CInputStream& in, const CGuiWidgetParms& parms) { CGuiWidget* parent = frame->FindWidget(parms.x8_parentId); bool a = in.readBool(); if (a) xf4_workerId = in.readInt16Big(); zeus::CVector3f trans; trans.readBig(in); zeus::CMatrix3f orient; orient.readBig(in); x80_transform = zeus::CTransform(orient, trans); ReapplyXform(); zeus::CVector3f rotCenter; rotCenter.readBig(in); SetRotationCenter(rotCenter); ParseMessages(in, parms); ParseAnimations(in, parms); if (a) if (!parent->AddWorkerWidget(this)) { Log.report(logvisor::Warning, "Warning: Discarding useless worker id. Parent is not a compound widget."); xf4_workerId = -1; } parent->AddChildWidget(this, false, true); } void CGuiWidget::ParseMessages(CInputStream& in, const CGuiWidgetParms& parms) { s16 count = in.readInt16Big(); assert(count == 0); count = in.readInt16Big(); assert(count == 0); } void CGuiWidget::ParseAnimations(CInputStream& in, const CGuiWidgetParms& parms) { s16 count = in.readInt16Big(); assert(count == 0); } std::vector CGuiWidget::GetTextureAssets() const { return {}; } std::vector CGuiWidget::GetModelAssets() const { return {}; } std::vector CGuiWidget::GetFontAssets() const { return {}; } void CGuiWidget::Initialize() {} void CGuiWidget::Touch() const {} bool CGuiWidget::GetIsVisible() const { return xf6_25_isVisible; } bool CGuiWidget::GetIsActive() const { return xf6_26_isActive; } CGuiTextSupport* CGuiWidget::TextSupport() { return nullptr; } CGuiTextSupport* CGuiWidget::GetTextSupport() const { return nullptr; } void CGuiWidget::ModifyRGBA(CGuiWidget* widget) { xb8_ += widget->xb8_; xb4_ = xb8_ + xc0_color2; } void CGuiWidget::RecalculateAllRGBA() { CGuiWidget* parent = static_cast(GetParent()); if (parent) ModifyRGBA(parent); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->RecalculateAllRGBA(); CGuiWidget* child = static_cast(GetChildObject()); if (child) child->RecalculateAllRGBA(); } void CGuiWidget::InitializeRGBAFactor() { CGuiWidget* child = static_cast(GetChildObject()); if (child) child->InitializeRGBAFactor(); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->InitializeRGBAFactor(); } bool CGuiWidget::GetIsFinishedLoadingWidgetSpecific() const { return true; } std::vector>* CGuiWidget::FindTriggerList(int id) { auto search = xcc_triggerMap.find(id); if (search == xcc_triggerMap.cend()) return nullptr; return search->second.get(); } void CGuiWidget::AddTrigger(std::unique_ptr&& trigger) { int tid = trigger->GetTriggerId(); std::vector>* list = FindTriggerList(tid); if (!list) { auto it = xcc_triggerMap.emplace(std::make_pair(tid, std::make_unique>>())); list = it.first->second.get(); } list->push_back(std::move(trigger)); } std::vector>* CGuiWidget::FindFunctionDefList(int id) { auto search = xe0_functionMap.find(id); if (search == xe0_functionMap.cend()) return nullptr; return search->second.get(); } void CGuiWidget::AddFunctionDef(s32 id, std::unique_ptr&& def) { std::vector>* list = FindFunctionDefList(id); if (!list) { auto it = xe0_functionMap.emplace(std::make_pair(id, std::make_unique>>())); list = it.first->second.get(); } list->push_back(std::move(def)); } void CGuiWidget::SetIdlePosition(const zeus::CVector3f& pos, bool reapply) { x80_transform.m_origin = pos; if (reapply) ReapplyXform(); } void CGuiWidget::ReapplyXform() { RotateReset(); SetLocalPosition(zeus::CVector3f::skZero); MultiplyO2P(x80_transform); } void CGuiWidget::EnsureHasAnimController() { if (!xb0_animController) { xb0_animController.reset(new CGuiAnimController( CGuiWidgetParms(xc8_frame, false, -1, -1, true, false, false, zeus::CColor::skWhite, EGuiModelDrawFlags::Two, true, false), this)); } } void CGuiWidget::BroadcastMessage(int id, CGuiControllerInfo* info) { CGuiFuncParm a((intptr_t(x7c_selfId))); CGuiFuncParm b((intptr_t(id))); CGuiFunctionDef def(0, false, a, b); MAF_SendMessage(&def, info); CGuiWidget* ch = static_cast(GetChildObject()); if (ch) ch->BroadcastMessage(id, info); CGuiWidget* sib = static_cast(GetNextSibling()); if (sib) sib->BroadcastMessage(id, info); } void CGuiWidget::LockEvents(bool lock) { xf6_28_eventLock = lock; if (lock) DoUnregisterEventHandler(); else DoRegisterEventHandler(); } void CGuiWidget::UnregisterEventHandler() { bool flag = DoUnregisterEventHandler(); if (!flag) { CGuiWidget* ch = static_cast(GetChildObject()); if (ch) ch->UnregisterEventHandler(); } CGuiWidget* sib = static_cast(GetNextSibling()); if (sib && flag) sib->UnregisterEventHandler(); } void CGuiWidget::UnregisterEventHandler(ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: if (!DoUnregisterEventHandler()) { CGuiWidget* ch = static_cast(GetChildObject()); if (ch) ch->UnregisterEventHandler(); } break; case ETraversalMode::Single: DoUnregisterEventHandler(); break; default: UnregisterEventHandler(); break; } } bool CGuiWidget::DoUnregisterEventHandler() { for (auto& item : xcc_triggerMap) for (std::unique_ptr& trigger : *item.second) xc8_frame->ClearMessageMap(trigger.get(), x7c_selfId); return false; } void CGuiWidget::RegisterEventHandler() { bool flag = DoRegisterEventHandler(); if (!flag) { CGuiWidget* ch = static_cast(GetChildObject()); if (ch) ch->RegisterEventHandler(); } CGuiWidget* sib = static_cast(GetNextSibling()); if (sib && flag) sib->RegisterEventHandler(); } void CGuiWidget::RegisterEventHandler(ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: if (!DoRegisterEventHandler()) { CGuiWidget* ch = static_cast(GetChildObject()); if (ch) ch->RegisterEventHandler(); } break; case ETraversalMode::Single: DoRegisterEventHandler(); break; default: RegisterEventHandler(); break; } } bool CGuiWidget::DoRegisterEventHandler() { if (xf6_28_eventLock || !GetIsActive()) return false; for (auto& item : xcc_triggerMap) for (std::unique_ptr& trigger : *item.second) xc8_frame->AddMessageMap(trigger.get(), x7c_selfId); return false; } CGuiWidget* CGuiWidget::RemoveChildWidget(CGuiWidget* widget, bool makeWorldLocal) { return static_cast(RemoveChildObject(widget, makeWorldLocal)); } void CGuiWidget::AddChildWidget(CGuiWidget* widget, bool makeWorldLocal, bool atEnd) { AddChildObject(widget, makeWorldLocal, atEnd); } bool CGuiWidget::AddWorkerWidget(CGuiWidget* worker) { return false; } void CGuiWidget::AddAnim(EGuiAnimBehListID id, CGuiAnimBase* anim) { if (!xb0_animController) { xb0_animController.reset(new CGuiAnimController( CGuiWidgetParms(xc8_frame, false, -1, -1, false, false, false, zeus::CColor::skWhite, EGuiModelDrawFlags::Two, true, false), this)); } xb0_animController->AddAnimation(anim, id); } void CGuiWidget::ResetAllAnimUpdateState() { if (xb0_animController) xb0_animController->ResetListUpdateState(); CGuiWidget* child = static_cast(GetChildObject()); if (child) child->ResetAllAnimUpdateState(); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->ResetAllAnimUpdateState(); } void CGuiWidget::SetVisibility(bool vis, ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: { CGuiWidget* child = static_cast(GetChildObject()); if (child) child->SetVisibility(vis, ETraversalMode::ChildrenAndSiblings); break; } case ETraversalMode::ChildrenAndSiblings: { CGuiWidget* child = static_cast(GetChildObject()); if (child) child->SetVisibility(vis, ETraversalMode::ChildrenAndSiblings); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->SetVisibility(vis, ETraversalMode::ChildrenAndSiblings); break; } default: break; } SetIsVisible(vis); } void CGuiWidget::SetAnimUpdateState(EGuiAnimBehListID id, bool state) { if (xb0_animController) xb0_animController->SetListUpdateState(id, state); CGuiWidget* child = static_cast(GetChildObject()); if (child) child->SetAnimUpdateState(id, state); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->SetAnimUpdateState(id, state); } void CGuiWidget::SetAnimUpdateState(EGuiAnimBehListID id, bool state, ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: { if (xb0_animController) xb0_animController->SetListUpdateState(id, state); CGuiWidget* child = static_cast(GetChildObject()); if (child) child->SetAnimUpdateState(id, state); break; } case ETraversalMode::Single: { if (xb0_animController) xb0_animController->SetListUpdateState(id, state); break; } default: SetAnimUpdateState(id, state); break; } } void CGuiWidget::GetBranchAnimLen(EGuiAnimBehListID id, float& len) { if (xb0_animController) { float aLen = xb0_animController->GetAnimSetLength(id); if (aLen > len) len = aLen; } CGuiWidget* child = static_cast(GetChildObject()); if (child) child->GetBranchAnimLen(id, len); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->GetBranchAnimLen(id, len); } void CGuiWidget::GetBranchAnimLen(EGuiAnimBehListID id, float& len, ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: { if (xb0_animController) { float aLen = xb0_animController->GetAnimSetLength(id); if (aLen > len) len = aLen; } CGuiWidget* child = static_cast(GetChildObject()); if (child) child->GetBranchAnimLen(id, len); break; } case ETraversalMode::Single: { if (xb0_animController) { float aLen = xb0_animController->GetAnimSetLength(id); if (aLen > len) len = aLen; } break; } default: GetBranchAnimLen(id, len); break; } } void CGuiWidget::IsAllAnimsDone(EGuiAnimBehListID id, bool& isDone) { if (xb0_animController) { if (!isDone) return; xb0_animController->IsAnimsDone(id, isDone); } CGuiWidget* child = static_cast(GetChildObject()); if (child) child->IsAllAnimsDone(id, isDone); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->IsAllAnimsDone(id, isDone); } void CGuiWidget::IsAllAnimsDone(EGuiAnimBehListID id, bool& isDone, ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: { if (xb0_animController) { xb0_animController->IsAnimsDone(id, isDone); if (!isDone) return; } CGuiWidget* child = static_cast(GetChildObject()); if (child) child->IsAllAnimsDone(id, isDone); break; } case ETraversalMode::Single: { if (xb0_animController) xb0_animController->IsAnimsDone(id, isDone); break; } default: IsAllAnimsDone(id, isDone); break; } } void CGuiWidget::InitializeAnimControllers(EGuiAnimBehListID id, float fval, bool flag, EGuiAnimInitMode initMode) { if (xb0_animController) xb0_animController->InitTransform(this, id, fval, flag, initMode); CGuiWidget* child = static_cast(GetChildObject()); if (child) child->InitializeAnimControllers(id, fval, flag, initMode); CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->InitializeAnimControllers(id, fval, flag, initMode); } void CGuiWidget::InitializeAnimControllers(EGuiAnimBehListID id, float fval, bool flag, EGuiAnimInitMode initMode, ETraversalMode mode) { switch (mode) { case ETraversalMode::Children: { if (xb0_animController) xb0_animController->InitTransform(this, id, fval, flag, initMode); CGuiWidget* child = static_cast(GetChildObject()); if (child) child->InitializeAnimControllers(id, fval, flag, initMode); break; } case ETraversalMode::Single: { if (xb0_animController) xb0_animController->InitTransform(this, id, fval, flag, initMode); break; } default: InitializeAnimControllers(id, fval, flag, initMode); break; } } void CGuiWidget::RecalcWidgetColor(ETraversalMode mode) { CGuiWidget* parent = static_cast(GetParent()); if (parent) xc0_color2 = xbc_color * parent->xc0_color2; else xc0_color2 = xbc_color; xb4_ = xb8_ + xc0_color2; switch (mode) { case ETraversalMode::ChildrenAndSiblings: { CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) nextSib->RecalcWidgetColor(ETraversalMode::ChildrenAndSiblings); } case ETraversalMode::Children: { CGuiWidget* child = static_cast(GetChildObject()); if (child) child->RecalcWidgetColor(ETraversalMode::ChildrenAndSiblings); } default: break; } } CGuiWidget* CGuiWidget::FindWidget(s16 id) { if (x7c_selfId == id) return this; CGuiWidget* child = static_cast(GetChildObject()); if (child) { CGuiWidget* found = child->FindWidget(id); if (found) return found; } CGuiWidget* nextSib = static_cast(GetNextSibling()); if (nextSib) { CGuiWidget* found = nextSib->FindWidget(id); if (found) return found; } return nullptr; } bool CGuiWidget::GetIsFinishedLoading() const { bool widgetFinished = GetIsFinishedLoadingWidgetSpecific(); if (!xb0_animController) return widgetFinished; return widgetFinished && xb0_animController->GetIsFinishedLoading(); } void CGuiWidget::InitializeRecursive() { Initialize(); CGuiWidget* ch = static_cast(GetChildObject()); if (ch) ch->InitializeRecursive(); CGuiWidget* sib = static_cast(GetNextSibling()); if (sib) sib->InitializeRecursive(); } void CGuiWidget::SetColor(const zeus::CColor& color) { xbc_color = color; RecalcWidgetColor(ETraversalMode::Children); } void CGuiWidget::OnDeActivate() {} void CGuiWidget::OnActivate(bool) {} void CGuiWidget::OnInvisible() {} void CGuiWidget::OnVisible() {} void CGuiWidget::SetIsVisible(bool vis) { xf6_25_isVisible = vis; if (vis) OnVisible(); else OnInvisible(); } void CGuiWidget::SetIsActive(bool a, bool b) { if (a == xf6_26_isActive) return; xf6_26_isActive = a; if (a) { RegisterEventHandler(ETraversalMode::Children); OnActivate(b); } else { RegisterEventHandler(ETraversalMode::Children); OnDeActivate(); } } bool CGuiWidget::MAF_StartAnimationSet(CGuiFunctionDef* def, CGuiControllerInfo* info) { } bool CGuiWidget::MAF_SendMessage(CGuiFunctionDef* def, CGuiControllerInfo* info) { } bool CGuiWidget::MAF_PauseAnim(CGuiFunctionDef* def, CGuiControllerInfo* info) { } bool CGuiWidget::MAF_ResumeAnim(CGuiFunctionDef* def, CGuiControllerInfo* info) { } bool CGuiWidget::MAF_SetState(CGuiFunctionDef* def, CGuiControllerInfo* info) { } bool CGuiWidget::MAF_SetStateOfWidget(CGuiFunctionDef* def, CGuiControllerInfo* info) { } }