#pragma once #include "CActor.hpp" namespace urde { class CRepulsor : public CActor { float xe8_affectRadius; public: CRepulsor(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, float); void Accept(IVisitor& visitor); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); float GetAffectRadius() const { return xe8_affectRadius; } }; } // namespace urde