#include "CScriptRandomRelay.hpp" #include "CStateManager.hpp" #include "TCastTo.hpp" namespace urde { CScriptRandomRelay::CScriptRandomRelay(TUniqueId uid, std::string_view name, const CEntityInfo& info, s32 sendSetSize, s32 sendSetVariance, bool percentSize, bool active) : CEntity(uid, info, active, name) , x34_sendSetSize((percentSize && sendSetSize > 100) ? 100 : sendSetSize) , x38_sendSetVariance(sendSetVariance) , x3c_percentSize(percentSize) {} void CScriptRandomRelay::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptRandomRelay::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) { CEntity::AcceptScriptMsg(msg, objId, stateMgr); if (msg == EScriptObjectMessage::SetToZero) { if (!x30_24_active) return; SendLocalScriptMsgs(EScriptObjectState::Zero, stateMgr); } } void CScriptRandomRelay::SendLocalScriptMsgs(EScriptObjectState state, CStateManager& stateMgr) { if (state != EScriptObjectState::Zero) { SendScriptMsgs(state, stateMgr, EScriptObjectMessage::None); return; } std::vector> objs; objs.reserve(10); for (const SConnection& conn : x20_conns) { auto list = stateMgr.GetIdListForScript(conn.x8_objId); for (auto it = list.first; it != list.second; ++it) { CEntity* ent = stateMgr.ObjectById(it->second); if (ent && ent->GetActive()) objs.emplace_back(ent, conn.x4_msg); } } s32 targetSetSize = x34_sendSetSize; if (x3c_percentSize) targetSetSize = s32(0.5f + (float(x34_sendSetSize * objs.size()) / 100.f)); targetSetSize += s32(float(x38_sendSetVariance) * 2.f * stateMgr.GetActiveRandom()->Float()) - x38_sendSetVariance; targetSetSize = zeus::clamp(0, targetSetSize, 64); while (objs.size() > targetSetSize) { s32 randomRemoveIdx = s32(stateMgr.GetActiveRandom()->Float() * float(objs.size()) * 0.99f); auto it = objs.begin(); for (s32 i = 0; i < randomRemoveIdx; ++i) { ++it; if (it == objs.end()) break; } if (it != objs.end()) objs.erase(it); } for (const auto& o : objs) stateMgr.SendScriptMsg(o.first, GetUniqueId(), o.second); } } // namespace urde