#include "Runtime/Character/CFBStreamedCompression.hpp" #include #include #include "Runtime/Character/CFBStreamedAnimReader.hpp" namespace urde { namespace { template T ReadValue(const u8* data) { static_assert(std::is_trivially_copyable_v); T value = 0; std::memcpy(&value, data, sizeof(value)); return value; } template void WriteValue(u8* data, T value) { static_assert(std::is_trivially_copyable_v); std::memcpy(data, &value, sizeof(value)); } } // Anonymous namespace CFBStreamedCompression::CFBStreamedCompression(CInputStream& in, IObjectStore& objStore, bool pc) : m_pc(pc) { x0_scratchSize = in.readUint32Big(); x4_evnt = in.readUint32Big(); xc_rotsAndOffs = GetRotationsAndOffsets(x0_scratchSize / 4 + 1, in); if (x4_evnt.IsValid()) x8_evntToken = objStore.GetObj(SObjectTag{FOURCC('EVNT'), x4_evnt}); x10_averageVelocity = CalculateAverageVelocity(GetPerChannelHeaders()); } const u32* CFBStreamedCompression::GetTimes() const { return xc_rotsAndOffs.get() + 9; } const u8* CFBStreamedCompression::GetPerChannelHeaders() const { const u32* bitmap = GetTimes(); const u32 bitmapWordCount = (bitmap[0] + 31) / 32; return reinterpret_cast(bitmap + bitmapWordCount + 1); } const u8* CFBStreamedCompression::GetBitstreamPointer() const { const u32* bitmap = GetTimes(); const u32 bitmapWordCount = (bitmap[0] + 31) / 32; const u8* chans = reinterpret_cast(bitmap + bitmapWordCount + 1); const u32 boneChanCount = ReadValue(chans); chans += 4; if (m_pc) { for (u32 b = 0; b < boneChanCount; ++b) { chans += 20; const u32 tCount = ReadValue(chans); chans += 4; if (tCount != 0) { chans += 12; } } } else { for (u32 b = 0; b < boneChanCount; ++b) { chans += 15; const u16 tCount = ReadValue(chans); chans += 2; if (tCount != 0) { chans += 9; } } } return chans; } std::unique_ptr CFBStreamedCompression::GetRotationsAndOffsets(u32 words, CInputStream& in) const { std::unique_ptr ret(new u32[words]); Header head; head.read(in); std::memcpy(ret.get(), &head, sizeof(head)); u32* bitmapOut = &ret[9]; const u32 bitmapBitCount = in.readUint32Big(); bitmapOut[0] = bitmapBitCount; const u32 bitmapWordCount = (bitmapBitCount + 31) / 32; for (u32 i = 0; i < bitmapWordCount; ++i) { bitmapOut[i + 1] = in.readUint32Big(); } in.readUint32Big(); u8* chans = reinterpret_cast(bitmapOut + bitmapWordCount + 1); u8* bs = ReadBoneChannelDescriptors(chans, in); const u32 bsWords = ComputeBitstreamWords(chans); u32* bsPtr = reinterpret_cast(bs); for (u32 w = 0; w < bsWords; ++w) bsPtr[w] = in.readUint32Big(); return ret; } u8* CFBStreamedCompression::ReadBoneChannelDescriptors(u8* out, CInputStream& in) const { const u32 boneChanCount = in.readUint32Big(); WriteValue(out, boneChanCount); out += 4; if (m_pc) { for (u32 b = 0; b < boneChanCount; ++b) { WriteValue(out, in.readUint32Big()); out += 4; WriteValue(out, in.readUint32Big()); out += 4; for (int i = 0; i < 3; ++i) { WriteValue(out, in.readUint32Big()); out += 4; } const u32 tCount = in.readUint32Big(); WriteValue(out, tCount); out += 4; if (tCount != 0) { for (int i = 0; i < 3; ++i) { WriteValue(out, in.readUint32Big()); out += 4; } } } } else { for (u32 b = 0; b < boneChanCount; ++b) { WriteValue(out, in.readUint32Big()); out += 4; WriteValue(out, in.readUint16Big()); out += 2; for (int i = 0; i < 3; ++i) { WriteValue(out, in.readInt16Big()); out += 2; WriteValue(out, in.readUByte()); out += 1; } const u16 tCount = in.readUint16Big(); WriteValue(out, tCount); out += 2; if (tCount != 0) { for (int i = 0; i < 3; ++i) { WriteValue(out, in.readInt16Big()); out += 2; WriteValue(out, in.readUByte()); out += 1; } } } } return out; } u32 CFBStreamedCompression::ComputeBitstreamWords(const u8* chans) const { const u32 boneChanCount = ReadValue(chans); chans += 4; u32 keyCount; u32 totalBits = 0; if (m_pc) { keyCount = ReadValue(chans + 0x4); for (u32 c = 0; c < boneChanCount; ++c) { chans += 0x8; totalBits += 1; totalBits += ReadValue(chans) & 0xff; totalBits += ReadValue(chans + 0x4) & 0xff; totalBits += ReadValue(chans + 0x8) & 0xff; const u32 tKeyCount = ReadValue(chans + 0xc); chans += 0x10; if (tKeyCount != 0) { totalBits += ReadValue(chans) & 0xff; totalBits += ReadValue(chans + 0x4) & 0xff; totalBits += ReadValue(chans + 0x8) & 0xff; chans += 0xc; } } } else { keyCount = ReadValue(chans + 0x4); for (u32 c = 0; c < boneChanCount; ++c) { chans += 0x6; totalBits += 1; totalBits += ReadValue(chans + 0x2); totalBits += ReadValue(chans + 0x5); totalBits += ReadValue(chans + 0x8); const u16 tKeyCount = ReadValue(chans + 0x9); chans += 0xb; if (tKeyCount != 0) { totalBits += ReadValue(chans + 0x2); totalBits += ReadValue(chans + 0x5); totalBits += ReadValue(chans + 0x8); chans += 0x9; } } } return (totalBits * keyCount + 31) / 32; } float CFBStreamedCompression::CalculateAverageVelocity(const u8* chans) const { const u32 boneChanCount = ReadValue(chans); chans += 4; u32 keyCount; u32 rootIdx = 0; if (m_pc) { keyCount = ReadValue(chans + 0x4); for (u32 c = 0; c < boneChanCount; ++c) { const u32 boneId = ReadValue(chans); if (boneId == 3) { break; } ++rootIdx; chans += 0x8; const u32 tKeyCount = ReadValue(chans + 0xc); chans += 0x10; if (tKeyCount != 0) { chans += 0xc; } } } else { keyCount = ReadValue(chans + 0x4); for (u32 c = 0; c < boneChanCount; ++c) { const u32 boneId = ReadValue(chans); if (boneId == 3) { break; } ++rootIdx; chans += 0x6; const u16 tKeyCount = ReadValue(chans + 0x9); chans += 0xb; if (tKeyCount != 0) { chans += 0x9; } } } CBitLevelLoader loader(GetBitstreamPointer()); CFBStreamedAnimReaderTotals tempTotals(*this); tempTotals.CalculateDown(); const float* floats = tempTotals.GetFloats(rootIdx); zeus::CVector3f transCompA(floats[4], floats[5], floats[6]); float accumMag = 0.f; for (u32 i = 0; i < keyCount; ++i) { tempTotals.IncrementInto(loader, *this, tempTotals); tempTotals.CalculateDown(); zeus::CVector3f transCompB(floats[4], floats[5], floats[6]); accumMag += (transCompB - transCompA).magnitude(); transCompA = transCompB; } return accumMag / GetAnimationDuration().GetSeconds(); } } // namespace urde