#ifndef _DNAMP1_SNAKEWEEDSWARM_HPP_ #define _DNAMP1_SNAKEWEEDSWARM_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct SnakeWeedSwarm : IScriptObject { DECL_YAML String<-1> name; Value location; Value volume; Value unknown1; AnimationParameters animationParameters; ActorParameters actorParameters; Value unknown2; Value unknown3; Value unknown4; Value unknown5; Value unknown6; Value unknown7; Value unknown8; Value unknown9; Value unknown10; Value unknown11; Value unknown12; Value unknown13; Value unknown14; Value unknown15; DamageInfo damageInfo; Value unknown16; Value unknown17; Value unknown18; Value unknown19; }; } } #endif