macro(runtime_add_list rel_path a_list) unset(tmp_list) foreach (path IN LISTS ${a_list}) if (IS_ABSOLUTE ${path}) list(APPEND tmp_list "${path}") else () list(APPEND tmp_list "${rel_path}/${path}") endif () endforeach (path) set(${a_list} "${tmp_list}" PARENT_SCOPE) endmacro(runtime_add_list) add_subdirectory(Audio) add_subdirectory(Character) add_subdirectory(Graphics) add_subdirectory(Collision) add_subdirectory(Camera) add_subdirectory(World) add_subdirectory(Weapon) add_subdirectory(AutoMapper) add_subdirectory(GuiSys) add_subdirectory(Input) add_subdirectory(Particle) if (WIN32) list(APPEND PLAT_SRCS CMemoryCardSysWin.cpp) elseif (APPLE) list(APPEND PLAT_SRCS CMemoryCardSysOSX.cpp) else () list(APPEND PLAT_SRCS CMemoryCardSysNix.cpp) endif () add_custom_command(OUTPUT TCastTo.hpp TCastTo.cpp DEPENDS MkCastTo.py COMMAND python ARGS ${CMAKE_CURRENT_SOURCE_DIR}/MkCastTo.py WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} COMMENT "Generating cast functions") add_subdirectory(MP1) add_subdirectory(MP2) add_subdirectory(MP3) #if (APPLE) # set_source_files_properties(MP1/CFrontEndUITouchBarMac.mm # MP1/CSaveGameScreenTouchBarMac.mm # CGameOptionsTouchBarMac.mm # PROPERTIES COMPILE_FLAGS -fobjc-arc) # bintoc(startButton.cpp Resources/startButton@2x.png START_BUTTON_2X) # list(APPEND PLAT_SRCS startButton.cpp CGameOptionsTouchBarMac.mm) #endif () set(CAST_TO_SOURCES MkCastTo.py TCastTo.hpp TCastTo.cpp) set(RUNTIME_SOURCES_A RetroTypes.hpp RetroTypes.cpp ${CAST_TO_SOURCES} ${MP1_SOURCES} ${AUDIO_SOURCES} ${AUTOMAPPER_SOURCES} ${CAMERA_SOURCES} ${CHARACTER_SOURCES} ${COLLISION_SOURCES} ${GRAPHICS_SOURCES}) set(RUNTIME_SOURCES_B ${CAST_TO_SOURCES} ${GUISYS_SOURCES} ${INPUT_SOURCES} ${PARTICLE_SOURCES} ${WORLD_SOURCES} ${WEAPON_SOURCES} ITweak.hpp IMain.hpp CStopwatch.hpp CGameAllocator.hpp CGameAllocator.cpp CMemoryCardSys.hpp CMemoryCardSys.cpp CScannableObjectInfo.hpp CScannableObjectInfo.cpp CWorldSaveGameInfo.hpp CWorldSaveGameInfo.cpp CDependencyGroup.hpp CDependencyGroup.cpp CBasics.hpp CBasicsPC.cpp CIOWin.hpp CIOWinManager.hpp CIOWinManager.cpp CStateManager.hpp CStateManager.cpp CGameState.hpp CGameState.cpp CScriptMailbox.hpp CScriptMailbox.cpp CPlayerState.hpp CPlayerState.cpp CRandom16.hpp CRandom16.cpp CResFactory.hpp CResFactory.cpp CResLoader.hpp CResLoader.cpp CDvdRequest.hpp CDvdFile.hpp CDvdFile.cpp IObjectStore.hpp CSimplePool.hpp CSimplePool.cpp CGameOptions.hpp CGameOptions.cpp CGameOptionsTouchBar.hpp CGameOptionsTouchBar.cpp CStaticInterference.hpp CStaticInterference.cpp CCRC32.hpp CCRC32.cpp IFactory.hpp IObjFactory.hpp CObjectList.hpp CObjectList.cpp GameObjectLists.hpp GameObjectLists.cpp CSortedLists.hpp CSortedLists.cpp CArchitectureMessage.hpp CArchitectureQueue.hpp IObj.hpp IVParamObj.hpp CTimeProvider.hpp CTimeProvider.cpp CToken.hpp CToken.cpp CFactoryMgr.hpp CFactoryMgr.cpp CPakFile.hpp CPakFile.cpp CStringExtras.hpp IOStreams.hpp IOStreams.cpp CMainFlowBase.hpp CMainFlowBase.cpp CMFGameBase.hpp CInGameTweakManagerBase.hpp CGameDebug.hpp CGameHintInfo.hpp CGameHintInfo.cpp rstl.hpp GameGlobalObjects.hpp GameGlobalObjects.cpp GCNTypes.hpp CTextureCache.hpp CTextureCache.cpp CMayaSpline.hpp CMayaSpline.cpp ${PLAT_SRCS}) function(add_runtime_common_library name) add_library(${name} ${ARGN}) if (COMMAND add_sanitizers) add_sanitizers(${name}) endif () if (WINDOWS_STORE) set_property(TARGET ${name} PROPERTY VS_WINRT_COMPONENT TRUE) endif () endfunction() set(RUNTIME_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) set(RUNTIME_LIBRARIES ${HECL_APPLICATION_REPS_TARGETS_LIST} RetroDataSpec AssetNameMapNull NESEmulator libjpeg-turbo jbus kabufuda discord-rpc logvisor OptickCore imgui aurora) add_runtime_common_library(RuntimeCommon ${RUNTIME_SOURCES_A}) target_include_directories(RuntimeCommon PUBLIC ${RUNTIME_INCLUDES}) target_link_libraries(RuntimeCommon PUBLIC ${RUNTIME_LIBRARIES}) add_runtime_common_library(RuntimeCommonB ${RUNTIME_SOURCES_B}) target_include_directories(RuntimeCommonB PUBLIC ${RUNTIME_INCLUDES}) target_link_libraries(RuntimeCommonB PUBLIC ${RUNTIME_LIBRARIES}) if (WIN32) configure_file(platforms/win/metaforce.rc.in "${CMAKE_CURRENT_SOURCE_DIR}/platforms/win/metaforce.rc" @ONLY) set(PLAT_SRCS "${CMAKE_CURRENT_SOURCE_DIR}/platforms/win/metaforce.rc" platforms/win/metaforce.manifest) if (WINDOWS_STORE) set(UWP_ASSETS platforms/win/Assets/LargeTile.scale-100.png platforms/win/Assets/LargeTile.scale-125.png platforms/win/Assets/LargeTile.scale-150.png platforms/win/Assets/LargeTile.scale-200.png platforms/win/Assets/LargeTile.scale-400.png platforms/win/Assets/SmallTile.scale-100.png platforms/win/Assets/SmallTile.scale-125.png platforms/win/Assets/SmallTile.scale-150.png platforms/win/Assets/SmallTile.scale-200.png platforms/win/Assets/SmallTile.scale-400.png platforms/win/Assets/SplashScreen.scale-100.png platforms/win/Assets/SplashScreen.scale-125.png platforms/win/Assets/SplashScreen.scale-150.png platforms/win/Assets/SplashScreen.scale-200.png platforms/win/Assets/SplashScreen.scale-400.png platforms/win/Assets/Square44x44Logo.scale-100.png platforms/win/Assets/Square44x44Logo.scale-125.png platforms/win/Assets/Square44x44Logo.scale-150.png platforms/win/Assets/Square44x44Logo.scale-200.png platforms/win/Assets/Square44x44Logo.scale-400.png platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-16.png platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-24.png platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-32.png platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-48.png platforms/win/Assets/Square44x44Logo.altform-unplated_targetsize-256.png platforms/win/Assets/Square150x150Logo.scale-100.png platforms/win/Assets/Square150x150Logo.scale-125.png platforms/win/Assets/Square150x150Logo.scale-150.png platforms/win/Assets/Square150x150Logo.scale-200.png platforms/win/Assets/Square150x150Logo.scale-400.png platforms/win/Assets/metaforce.scale-100.png platforms/win/Assets/metaforce.scale-125.png platforms/win/Assets/metaforce.scale-150.png platforms/win/Assets/metaforce.scale-200.png platforms/win/Assets/metaforce.scale-400.png platforms/win/Assets/WideTile.scale-100.png platforms/win/Assets/WideTile.scale-125.png platforms/win/Assets/WideTile.scale-150.png platforms/win/Assets/WideTile.scale-200.png platforms/win/Assets/WideTile.scale-400.png) set_property(SOURCE platforms/win/Package.appxmanifest PROPERTY VS_DEPLOYMENT_CONTENT 1) set_property(SOURCE ${UWP_ASSETS} PROPERTY VS_DEPLOYMENT_CONTENT 1) set_property(SOURCE ${UWP_ASSETS} PROPERTY VS_DEPLOYMENT_LOCATION "Assets") list(APPEND PLAT_SRCS ${UWP_ASSETS} platforms/win/Package.appxmanifest) endif () elseif (APPLE) # nothing elseif (UNIX) add_subdirectory(platforms/freedesktop) declare_wmicon_target() set(PLAT_SRCS mainicon_netwm.cpp) set(PLAT_LIBS rt) endif () add_executable(metaforce CMain.cpp ${PLAT_SRCS} ImGuiConsole.hpp ImGuiConsole.cpp ImGuiEntitySupport.hpp ImGuiEntitySupport.cpp ../Graphics/lib.cpp) # ImGuiPlayerLoadouts.hpp # target_atdna(metaforce atdna_ImGuiPlayerLoadouts.cpp ImGuiPlayerLoadouts.hpp) # RUNTIME_LIBRARIES repeated here for link ordering target_link_libraries(metaforce PUBLIC RuntimeCommon RuntimeCommonB ${RUNTIME_LIBRARIES} ${PLAT_LIBS}) if (COMMAND add_sanitizers) add_sanitizers(metaforce) endif () if (NOT WINDOWS_STORE) add_dependencies(metaforce hecl) # visigen else () set_property(TARGET metaforce PROPERTY VS_WINRT_COMPONENT TRUE) # This should match the Package.appxmanifest set_property(TARGET metaforce PROPERTY VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION "10.0.14393.0") endif ()