#ifndef __URDE_CGUNCONTROLLER_HPP__ #define __URDE_CGUNCONTROLLER_HPP__ #include "Character/CModelData.hpp" #include "CGSFreeLook.hpp" #include "CGSComboFire.hpp" #include "CGSFidget.hpp" namespace urde { class CGunController { CModelData& x0_modelData; CGSFreeLook x4_freeLook; CGSComboFire x1c_comboFire; CGSFidget x30_fidget; u32 x50_ = 0; u32 x54_ = -1; union { struct { bool x58_24_ : 1; bool x58_25_ : 1; }; u8 _dummy = 0; }; public: CGunController(CModelData& modelData); }; } #endif // __URDE_CGUNCONTROLLER_HPP__