#ifndef __URDE_CRIPPLE_HPP__ #define __URDE_CRIPPLE_HPP__ #include "RetroTypes.hpp" #include "zeus/CVector3f.hpp" namespace urde { class CRipple { private: TUniqueId x0_id; float x4_time = 0.f; zeus::CVector3f x8_center; float x14_timeFalloff = 2.f; float x18_distFalloff = 12.f; float x1c_frequency = 3.f; float x20_amplitude = 0.25f; float x24_lookupAmplitude = 0.00098039221f; float x28_ooTimeFalloff = 0.f; float x2c_ooDistFalloff = 0.f; float x30_ooPhase = 0.f; float x34_phase = 0.f; float x38_lookupPhase = 0.f; u32 x3c_ = 0; public: CRipple(TUniqueId id, const zeus::CVector3f& center, float intensity); void SetTime(float t) { x4_time = t; } float GetTime() const { return x4_time; } float GetTimeFalloff() const { return x14_timeFalloff; } TUniqueId GetUniqueId() const { return x0_id; } float GetFrequency() const { return x1c_frequency; } float GetAmplitude() const { return x20_amplitude; } float GetLookupAmplitude() const { return x24_lookupAmplitude; } float GetOODistanceFalloff() const { return x2c_ooDistFalloff; } float GetDistanceFalloff() const { return x18_distFalloff; } const zeus::CVector3f& GetCenter() const { return x8_center; } float GetOOTimeFalloff() const { return x28_ooTimeFalloff; } float GetPhase() const { return x34_phase; } float GetLookupPhase() const { return x38_lookupPhase; } }; } #endif // __URDE_CRIPPLE_HPP__