#include "Runtime/Graphics/Shaders/CRadarPaintShader.hpp" #include #include "Runtime/Graphics/CGraphics.hpp" #include "Runtime/Graphics/CTexture.hpp" #include namespace urde { static boo::ObjToken s_Pipeline; void CRadarPaintShader::Initialize() { s_Pipeline = hecl::conv->convert(Shader_CRadarPaintShader{}); } void CRadarPaintShader::Shutdown() { s_Pipeline.reset(); } void CRadarPaintShader::draw(const std::vector& instances, const CTexture* tex) { if (!instances.size()) return; SCOPED_GRAPHICS_DEBUG_GROUP("CRadarPaintShader::draw", zeus::skMagenta); if (instances.size() > m_maxInsts) { m_maxInsts = instances.size(); m_tex = tex; CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx) { m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(Instance), m_maxInsts); m_uniBuf = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(zeus::CMatrix4f), 1); const std::array, 1> bufs{m_uniBuf.get()}; constexpr std::array stages{boo::PipelineStage::Vertex}; const std::array, 1> texs{m_tex->GetBooTexture()}; m_dataBind = ctx.newShaderDataBinding(s_Pipeline, nullptr, m_vbo.get(), nullptr, bufs.size(), bufs.data(), stages.data(), nullptr, nullptr, texs.size(), texs.data(), nullptr, nullptr); return true; } BooTrace); } zeus::CMatrix4f uniMtx = CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f(); m_uniBuf->load(&uniMtx, sizeof(zeus::CMatrix4f)); size_t mapSz = sizeof(Instance) * instances.size(); Instance* insts = reinterpret_cast(m_vbo->map(mapSz)); memmove(insts, instances.data(), mapSz); m_vbo->unmap(); CGraphics::SetShaderDataBinding(m_dataBind); CGraphics::DrawInstances(0, 4, instances.size()); } } // namespace urde