#include "Runtime/GuiSys/CRasterFont.hpp" #include "Runtime/CSimplePool.hpp" #include "Runtime/Graphics/CTexture.hpp" #include "Runtime/GuiSys/CDrawStringOptions.hpp" #include "Runtime/GuiSys/CTextRenderBuffer.hpp" namespace urde { CRasterFont::CRasterFont(urde::CInputStream& in, urde::IObjectStore& store) { u32 magic = 0; in.readBytesToBuf(&magic, 4); if (magic != SBIG('FONT')) return; u32 version = in.readUint32Big(); x4_monoWidth = in.readUint32Big(); x8_monoHeight = in.readUint32Big(); if (version >= 1) x8c_baseline = in.readUint32Big(); else x8c_baseline = x8_monoHeight; if (version >= 2) x90_lineMargin = in.readUint32Big(); bool tmp1 = in.readBool(); bool tmp2 = in.readBool(); u32 tmp3 = in.readUint32Big(); u32 tmp4 = in.readUint32Big(); std::string name = in.readString(); u32 txtrId = (version == 5 ? in.readUint64Big() : in.readUint32Big()); x30_fontInfo = CFontInfo(tmp1, tmp2, tmp3, tmp4, name.c_str()); x80_texture = store.GetObj({FOURCC('TXTR'), txtrId}); x2c_mode = CTexture::EFontType(in.readUint32Big()); u32 glyphCount = in.readUint32Big(); xc_glyphs.reserve(glyphCount); for (u32 i = 0; i < glyphCount; ++i) { char16_t chr = in.readUint16Big(); float startU = in.readFloatBig(); float startV = in.readFloatBig(); float endU = in.readFloatBig(); float endV = in.readFloatBig(); s32 layer = 0; s32 a, b, c, cellWidth, cellHeight, baseline, kernStart; if (version < 4) { a = in.readInt32Big(); b = in.readInt32Big(); c = in.readInt32Big(); cellWidth = in.readInt32Big(); cellHeight = in.readInt32Big(); baseline = in.readInt32Big(); kernStart = in.readInt32Big(); } else { layer = in.readByte(); a = in.readByte(); b = in.readByte(); c = in.readByte(); cellWidth = in.readByte(); cellHeight = in.readByte(); baseline = in.readByte(); kernStart = in.readInt16Big(); } xc_glyphs.emplace_back( chr, CGlyph(a, b, c, startU, startV, endU, endV, cellWidth, cellHeight, baseline, kernStart, layer)); } std::sort(xc_glyphs.begin(), xc_glyphs.end(), [=](auto& a, auto& b) -> bool { return a.first < b.first; }); u32 kernCount = in.readUint32Big(); x1c_kerning.reserve(kernCount); for (u32 i = 0; i < kernCount; ++i) { char16_t first = in.readUint16Big(); char16_t second = in.readUint16Big(); s32 howMuch = in.readInt32Big(); x1c_kerning.emplace_back(first, second, howMuch); } if (magic == SBIG('FONT') && version <= 4) x0_initialized = true; } void CRasterFont::SinglePassDrawString(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, CTextRenderBuffer* renderBuf, const char16_t* str, s32 length) const { if (!x0_initialized) return; const char16_t* chr = str; const CGlyph* prevGlyph = nullptr; while (*chr != u'\0') { const CGlyph* glyph = GetGlyph(*chr); if (glyph) { if (opts.x0_direction == ETextDirection::Horizontal) { x += glyph->GetLeftPadding(); if (prevGlyph != 0) x += KernLookup(x1c_kerning, prevGlyph->GetKernStart(), *chr); int left = 0; int top = 0; if (renderBuf) { left += x; top += y - glyph->GetBaseline(); renderBuf->AddCharacter(zeus::CVector2i(left, top), *chr, opts.x4_colors[2]); } x += glyph->GetRightPadding() + glyph->GetAdvance(); } } prevGlyph = glyph; chr++; if (length == -1) continue; if ((chr - str) >= length) break; } xout = x; yout = y; } void CRasterFont::DrawSpace(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, int len) const { if (opts.x0_direction != ETextDirection::Horizontal) return; xout = x + len; yout = y; } void CRasterFont::DrawString(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, CTextRenderBuffer* renderBuf, const char16_t* str, int len) const { if (!x0_initialized) return; if (renderBuf) { /* CGraphicsPalette pal = CGraphicsPalette::CGraphcisPalette(2, 4); */ /* zeus::CColor color = zeus::CColor(0.f, 0.f, 0.f, 0.f) */ /* tmp = color.ToRGB5A3(); */ /* tmp2 = opts.x8_.ToRGB5A3(); */ /* tmp3 = opts.xc_.ToRGB5A3(); */ /* tmp4 = zeus::CColor(0.f, 0.f, 0.f, 0.f); */ /* tmp5 = tmp4.ToRGBA5A3(); */ /* pal.UnLock(); */ /* renderBuf->AddPaletteChange(pal); */ renderBuf->AddPaletteChange(opts.x4_colors[0], opts.x4_colors[1]); } SinglePassDrawString(opts, x, y, xout, yout, renderBuf, str, len); } void CRasterFont::GetSize(const CDrawStringOptions& opts, int& width, int& height, const char16_t* str, int len) const { width = 0; height = 0; const char16_t* chr = str; const CGlyph* prevGlyph = nullptr; int prevWidth = 0; while (*chr != u'\0') { const CGlyph* glyph = GetGlyph(*chr); if (glyph) { if (opts.x0_direction == ETextDirection::Horizontal) { int advance = 0; if (prevGlyph) advance = KernLookup(x1c_kerning, prevGlyph->GetKernStart(), *chr); int curWidth = prevWidth + (glyph->GetLeftPadding() + glyph->GetAdvance() + glyph->GetRightPadding() + advance); int curHeight = glyph->GetBaseline() - (x8_monoHeight + glyph->GetCellHeight()); width = curWidth; prevWidth = curWidth; if (curHeight > height) height = curHeight; } } prevGlyph = glyph; chr++; if (len == -1) continue; if ((chr - str) >= len) break; } } bool CRasterFont::IsFinishedLoading() const { if (!x80_texture || !x80_texture.IsLoaded()) return false; return true; } std::unique_ptr FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms, CObjectReference* selfRef) { CSimplePool* sp = vparms.GetOwnedObj(); return TToken::GetIObjObjectFor(std::make_unique(in, *sp)); } } // namespace urde