#include #include #define IMGUI_DISABLE_OBSOLETE_FUNCTIONS // To match imgui-sys #define ImTextureID size_t #define IM_VEC2_CLASS_EXTRA \ ImVec2(const zeus::CVector2f& v) { \ x = v.x(); \ y = v.y(); \ } \ operator zeus::CVector2f() const { return zeus::CVector2f{x, y}; }