#include "Runtime/MP1/Tweaks/CTweakParticle.hpp" #include "Runtime/Streams/IOStreams.hpp" namespace metaforce::MP1 { CTweakParticle::CTweakParticle(CInputStream& in) { m_particle = in.Get(); m_powerBeam = in.Get(); m_genThrust = in.Get(); } } // namespace metaforce::MP1