#include "boo/System.hpp" #include "GameGlobalObjects.hpp" #include "CBooRenderer.hpp" #include "CModel.hpp" #include "Particle/CParticleGen.hpp" #include "Particle/CGenDescription.hpp" #include "Particle/CDecal.hpp" #include "Particle/CElementGen.hpp" #include "CMetroidModelInstance.hpp" #include "Collision/CAreaOctTree.hpp" #include "zeus/CUnitVector.hpp" #include "Graphics/CSkinnedModel.hpp" #include "zeus/CVector3d.hpp" #define FOGVOL_RAMP_RES 256 #define FOGVOL_FAR 750.0 #define FOGVOL_NEAR 0.2 #define SPHERE_RAMP_RES 32 namespace urde { static rstl::reserved_vector sDataHolder; static rstl::reserved_vector, 50> sBucketsHolder; static rstl::reserved_vector sPlaneObjectDataHolder; static rstl::reserved_vector sPlaneObjectBucketHolder; rstl::reserved_vector Buckets::sBucketIndex; rstl::reserved_vector* Buckets::sData = nullptr; rstl::reserved_vector, 50>* Buckets::sBuckets = nullptr; rstl::reserved_vector* Buckets::sPlaneObjectData = nullptr; rstl::reserved_vector* Buckets::sPlaneObjectBucket = nullptr; const float Buckets::skWorstMinMaxDistance[2] = {99999.f, -99999.f}; float Buckets::sMinMaxDistance[2]; void Buckets::Clear() { sData->clear(); sBucketIndex.clear(); sPlaneObjectData->clear(); sPlaneObjectBucket->clear(); for (rstl::reserved_vector& bucket : *sBuckets) bucket.clear(); sMinMaxDistance[0] = skWorstMinMaxDistance[0]; sMinMaxDistance[1] = skWorstMinMaxDistance[1]; } void Buckets::Sort() { float delta = std::max(1.f, sMinMaxDistance[1] - sMinMaxDistance[0]); sPlaneObjectBucket->resize(8); std::sort(sPlaneObjectBucket->begin(), sPlaneObjectBucket->end(), [](u16 a, u16 b) -> bool { return (*sPlaneObjectData)[a].GetDistance() >= (*sPlaneObjectData)[b].GetDistance(); }); u32 precision = 50 / (8 + 1); float pitch = 1.f / (delta / float(precision - 2)); int accum = 0; for (u16 idx : *sPlaneObjectBucket) { ++accum; CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[idx]; planeObj.x24_targetBucket = precision * accum; } for (CDrawable& drawable : *sData) { int slot; if (sPlaneObjectBucket->empty()) { slot = zeus::clamp(1, int((drawable.GetDistance() - sMinMaxDistance[0]) * pitch), 49); } else { /* TODO: Planar sort distribution */ } if (slot == -1) slot = 49; (*sBuckets)[slot].push_back(&drawable); } int bucketIdx = sBuckets->size(); for (auto it = sBuckets->rbegin() ; it != sBuckets->rend() ; ++it) { --bucketIdx; rstl::reserved_vector& bucket = *it; if (bucket.size()) { sBucketIndex.push_back(bucketIdx); std::sort(bucket.begin(), bucket.end(), [](CDrawable* a, CDrawable* b) -> bool { return a->GetDistance() >= b->GetDistance(); }); } } for (auto it = sPlaneObjectBucket->rbegin() ; it != sPlaneObjectBucket->rend() ; ++it) { CDrawablePlaneObject& planeObj = (*sPlaneObjectData)[*it]; rstl::reserved_vector& bucket = (*sBuckets)[planeObj.x24_targetBucket]; bucket.push_back(&planeObj); } } void Buckets::InsertPlaneObject(float dist, float something, const zeus::CAABox& aabb, bool b1, const zeus::CPlane& plane, bool b2, EDrawableType dtype, const void* data) { sPlaneObjectData->push_back(CDrawablePlaneObject(dtype, dist, something, aabb, b1, plane, b2, data)); } void Buckets::Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype, const void* data, const zeus::CPlane& plane, u16 extraSort) { float dist = plane.pointToPlaneDist(pos); sData->push_back(CDrawable(dtype, extraSort, dist, aabb, data)); if (sMinMaxDistance[0] > dist) sMinMaxDistance[0] = dist; if (sMinMaxDistance[1] < dist) sMinMaxDistance[1] = dist; } void Buckets::Shutdown() { sData = nullptr; sBuckets = nullptr; sPlaneObjectData = nullptr; sPlaneObjectBucket = nullptr; } void Buckets::Init() { sData = &sDataHolder; sBuckets = &sBucketsHolder; sBuckets->resize(50); sPlaneObjectData = &sPlaneObjectDataHolder; sPlaneObjectBucket = &sPlaneObjectBucketHolder; sMinMaxDistance[0] = skWorstMinMaxDistance[0]; sMinMaxDistance[1] = skWorstMinMaxDistance[1]; } CBooRenderer::CAreaListItem::CAreaListItem (const std::vector* geom, const CAreaRenderOctTree* octTree, std::vector>&& textures, std::vector&& models, int areaIdx) : x0_geometry(geom), x4_octTree(octTree), x8_textures(std::move(textures)), x10_models(std::move(models)), x18_areaIdx(areaIdx) {} CBooRenderer::CAreaListItem::~CAreaListItem() {} static inline bool TestBit(const u32* words, int bit) { return (words[bit / 32] & (1 << (bit & 0x1f))) != 0; } void CBooRenderer::ActivateLightsForModel(CAreaListItem* item, CBooModel& model) { std::vector thisLights; thisLights.reserve(4); if (x300_dynamicLights.size()) { u32 lightOctreeWordCount = 0; u32* lightOctreeWords = nullptr; if (item && model.x44_areaInstanceIdx != -1) { lightOctreeWordCount = item->x4_octTree->x14_bitmapWordCount; lightOctreeWords = item->x1c_lightOctreeWords.data(); } float lightRads[4] = {-1.f, -1.f, -1.f, -1.f}; CLight* lightRefs[4] = {}; auto it = x300_dynamicLights.begin(); for (int i=0 ; i<4 && it != x300_dynamicLights.end() ; ++it, lightOctreeWords += lightOctreeWordCount) { CLight& refLight = *it; if (lightOctreeWords && !TestBit(lightOctreeWords, model.x44_areaInstanceIdx)) continue; bool foundLight = false; for (int j=0 ; j& bucket = (*Buckets::sBuckets)[idx]; for (CDrawable* drawable : bucket) { switch (drawable->GetType()) { case EDrawableType::Particle: { static_cast((void*)drawable->GetData())->Render(); break; } case EDrawableType::WorldSurface: { SetupRendererStates(); CBooSurface* surf = static_cast((void*)drawable->GetData()); CBooModel* model = surf->m_parent; if (model) { ActivateLightsForModel(item, *model); model->DrawSurface(*surf, flags); } break; } default: { if (xa8_drawableCallback) { xa8_drawableCallback(drawable->GetData(), xac_callbackContext, int(drawable->GetType()) - 2); } break; } } } } } void CBooRenderer::HandleUnsortedModel(CAreaListItem* item, CBooModel& model) { ActivateLightsForModel(item, model); CBooSurface* surf = model.x38_firstUnsortedSurface; CModelFlags flags; flags.m_extendedShader = EExtendedShader::Lighting; while (surf) { model.DrawSurface(*surf, flags); surf = surf->m_next; } } static const struct FogVolumeControl { u32 xfc_[12][2] = { {0, 1}, {1, 3}, {3, 2}, {2, 0}, {4, 5}, {5, 7}, {7, 6}, {6, 4}, {0, 4}, {1, 5}, {3, 7}, {2, 6} }; u32 x15c_[8] = {}; //GXVtxDescList x17c_; {{POS, DIRECT}, {TEX0, DIRECT}} } s_FogVolumeCtrl = {}; static const int OrthogonalAxis[3][2] = { {1, 2}, {0, 2}, {0, 1} }; static float GetPlaneInterpolant(const zeus::CPlane& plane, const zeus::CVector3f& vert1, const zeus::CVector3f& vert2) { return zeus::clamp(0.f, -plane.pointToPlaneDist(vert1) / (vert2 - vert1).dot(plane.normal()), 1.f); } void CBooRenderer::CalcDrawFogFan(const zeus::CPlane* planes, int numPlanes, const zeus::CVector3f* verts, int numVerts, int iteration, int level, CFogVolumePlaneShader& fogVol) { if (level == iteration) { CalcDrawFogFan(planes, numPlanes, verts, numVerts, iteration, level + 1, fogVol); return; } if (level == numPlanes) { fogVol.addFan(verts, numVerts); return; } const zeus::CPlane& plane = planes[level]; u32 insidePlaneCount = 0; bool outsidePlane[4]; for (int i=0 ; i 0.f || interp < 1.f) useVerts[numUseVerts++] = (vert1 * (1.f - interp)) + (vert2 * interp); } } if (numUseVerts >= 3) CalcDrawFogFan(planes, numPlanes, useVerts, numUseVerts, iteration, level + 1, fogVol); } void CBooRenderer::DrawFogSlices(const zeus::CPlane* planes, int numPlanes, int iteration, const zeus::CVector3f& center, float longestAxis, CFogVolumePlaneShader& fogVol) { u32 vertCount = 0; zeus::CVector3d verts[4]; u32 vert2Count = 0; zeus::CVector3f verts2[4]; const zeus::CPlane& plane = planes[iteration]; int longestNormAxis = std::fabs(plane[1]) > std::fabs(plane[0]); if (std::fabs(plane[2]) > std::fabs(plane[longestNormAxis])) longestNormAxis = 2; zeus::CVector3d pointOnPlane = center - (plane.pointToPlaneDist(center) * plane.normal()); float deltaSign = plane[longestNormAxis] >= 0.f ? -1.f : 1.f; if (longestNormAxis == 1) deltaSign = -deltaSign; zeus::CVector3d vec1; zeus::CVector3d vec2; vec1[OrthogonalAxis[longestNormAxis][0]] = longestAxis; vec2[OrthogonalAxis[longestNormAxis][1]] = deltaSign * longestAxis; verts[vertCount++] = pointOnPlane - vec1 - vec2; verts[vertCount++] = pointOnPlane + vec1 - vec2; verts[vertCount++] = pointOnPlane + vec1 + vec2; verts[vertCount++] = pointOnPlane - vec1 + vec2; zeus::CVector3d planeNormal = plane.normal(); for (const zeus::CVector3d& vert : verts) verts2[vert2Count++] = vert - (planeNormal * (planeNormal.dot(vert) - plane.d)); CalcDrawFogFan(planes, numPlanes, verts2, vert2Count, iteration, 0, fogVol); } void CBooRenderer::RenderFogVolumeModel(const zeus::CAABox& aabb, const CModel* model, const zeus::CTransform& modelMtx, const zeus::CTransform& viewMtx, const CSkinnedModel* sModel, int pass, CFogVolumePlaneShader* fvs) { if (!model && !sModel) { if (pass == 0) { zeus::CAABox xfAABB = aabb.getTransformedAABox(modelMtx); zeus::CUnitVector3f viewNormal(viewMtx.basis[1]); zeus::CPlane planes[7] = { {zeus::CVector3f::skRight, xfAABB.min.x}, {zeus::CVector3f::skLeft, -xfAABB.max.x}, {zeus::CVector3f::skForward, xfAABB.min.y}, {zeus::CVector3f::skBack, -xfAABB.max.y}, {zeus::CVector3f::skUp, xfAABB.min.z}, {zeus::CVector3f::skDown, -xfAABB.max.z}, {viewNormal, viewNormal.dot(viewMtx.origin) + 0.2f + 0.1f} }; CGraphics::SetModelMatrix(zeus::CTransform::Identity()); float longestAxis = std::max(std::max( xfAABB.max.x - xfAABB.min.x, xfAABB.max.y - xfAABB.min.y), xfAABB.max.z - xfAABB.min.z) * 2.f; fvs->reset(7 * 6); for (int i=0 ; i<7 ; ++i) DrawFogSlices(planes, 7, i, xfAABB.center(), longestAxis, *fvs); fvs->draw(0); } else { fvs->draw(pass); } } else { CModelFlags flags; switch (pass) { case 0: default: flags.m_extendedShader = EExtendedShader::SolidColorFrontfaceCullLEqualAlphaOnly; flags.x4_color = zeus::CColor(1.f, 1.f, 1.f, 1.f); break; case 1: flags.m_extendedShader = EExtendedShader::SolidColorFrontfaceCullAlwaysAlphaOnly; flags.x4_color = zeus::CColor(1.f, 1.f, 1.f, 1.f); break; case 2: flags.m_extendedShader = EExtendedShader::SolidColorBackfaceCullLEqualAlphaOnly; flags.x4_color = zeus::CColor(1.f, 1.f, 1.f, 0.f); break; case 3: flags.m_extendedShader = EExtendedShader::SolidColorBackfaceCullGreaterAlphaOnly; flags.x4_color = zeus::CColor(1.f, 1.f, 1.f, 0.f); break; } if (sModel) { sModel->Draw(flags); } else { model->UpdateLastFrame(); model->Draw(flags); } } } void CBooRenderer::SetupRendererStates() const { CGraphics::SetModelMatrix(zeus::CTransform::Identity()); CGraphics::g_ColorRegs[1] = x2fc_tevReg1Color; } void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::CAABox& aabb, const CModel* model, const CSkinnedModel* sModel) { zeus::CMatrix4f proj = CGraphics::GetPerspectiveProjectionMatrix(false); zeus::CVector4f points[8]; for (int i=0 ; i<8 ; ++i) { zeus::CVector3f xfPt = CGraphics::g_GXModelView * aabb.getPoint(i); points[i] = proj * zeus::CVector4f(xfPt); } zeus::CVector2i vpMax(0, 0); zeus::CVector2i vpMin(g_Viewport.x8_width, g_Viewport.xc_height); bool b1 = true; for (int i=0 ; i<20 ; ++i) { zeus::CVector3f overW; if (i < 8) { overW = points[i].toVec3f() * (1.f / points[i].w); } else { const zeus::CVector4f& pt1 = points[s_FogVolumeCtrl.xfc_[i-8][0]]; const zeus::CVector4f& pt2 = points[s_FogVolumeCtrl.xfc_[i-8][1]]; bool eq1 = (pt1.z / pt1.w) == 1.f; bool eq2 = (pt2.z / pt2.w) == 1.f; if (eq1 == eq2) continue; float interp = -(pt1.w - 1.f) / (pt2.w - pt1.w); if (interp <= 0.f || interp >= 1.f) continue; float wRecip = 1.f / (interp * (pt2.w - pt1.w) + pt1.w); zeus::CVector3f pt1_3 = pt1.toVec3f(); zeus::CVector3f pt2_3 = pt2.toVec3f(); overW = (pt1_3 + interp * (pt2_3 - pt1_3)) * wRecip; } //if (overW.z > 1.001f) // continue; int vpX = zeus::clamp(0, int(g_Viewport.x8_width * overW.x * 0.5f + (g_Viewport.x8_width / 2)), int(g_Viewport.x8_width)); int vpY = zeus::clamp(0, int(g_Viewport.xc_height * overW.y * 0.5f + (g_Viewport.xc_height / 2)), int(g_Viewport.xc_height)); vpMax.x = std::max(vpMax.x, vpX); vpMin.x = std::min(vpMin.x, vpX); vpMax.y = std::max(vpMax.y, vpY); vpMin.y = std::min(vpMin.y, vpY); b1 = false; } zeus::CVector2i vpSize = {vpMax.x - vpMin.x, vpMax.y - vpMin.y}; if (vpSize.x <= 0 || vpSize.y <= 0) return; SClipScreenRect rect = {}; rect.x4_left = vpMin.x; rect.x8_top = vpMin.y; rect.xc_width = vpSize.x; rect.x10_height = vpSize.y; rect.x4_left = 0; rect.x8_top = 0; rect.xc_width = g_Viewport.x8_width; rect.x10_height = g_Viewport.xc_height; //CGraphics::SetScissor(vpMin.x, vpMin.y, vpSize.x, vpSize.y); CFogVolumePlaneShader* fvs; if (!model && !sModel) { fvs = &*((m_nextFogVolumePlaneShader == m_fogVolumePlaneShaders.end()) ? m_fogVolumePlaneShaders.insert(m_fogVolumePlaneShaders.end(), CFogVolumePlaneShader()) : m_nextFogVolumePlaneShader++); } else { fvs = nullptr; } RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 0, fvs); RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 1, fvs); CGraphics::ResolveSpareDepth(rect, 0); RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 2, fvs); RenderFogVolumeModel(aabb, model, CGraphics::g_GXModelMatrix, CGraphics::g_ViewMatrix, sModel, 3, fvs); CGraphics::ResolveSpareDepth(rect, 1); auto fvf = (m_nextFogVolumeFilter == m_fogVolumeFilters.end()) ? m_fogVolumeFilters.insert(m_fogVolumeFilters.end(), CFogVolumeFilter()) : m_nextFogVolumeFilter++; fvf->draw2WayPass(color); fvf->draw1WayPass(color); //CGraphics::SetScissor(g_Viewport.x0_left, g_Viewport.x4_top, g_Viewport.x8_width, g_Viewport.xc_height); } void CBooRenderer::GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx) { u8 data[FOGVOL_RAMP_RES][FOGVOL_RAMP_RES] = {}; for (int y=0 ; y verts; verts.reserve(670); for (int i=0 ; i<112 ; ++i) { if (i != 0) verts.push_back(verts.back()); verts.push_back(zeus::CVector3f(-1.f, 0.f, (i * (4.f / 448.f) + (1.f / 448.f)) * 2.f - 1.f)); verts.push_back(zeus::CVector3f(-1.f, 0.f, (i * (4.f / 448.f) - (1.f / 448.f)) * 2.f - 1.f)); verts.push_back(zeus::CVector3f( 1.f, 0.f, (i * (4.f / 448.f) + (1.f / 448.f)) * 2.f - 1.f)); verts.push_back(zeus::CVector3f( 1.f, 0.f, (i * (4.f / 448.f) - (1.f / 448.f)) * 2.f - 1.f)); if (i != 111) verts.push_back(verts.back()); } m_scanLinesEvenVBO = ctx.newStaticBuffer(boo::BufferUse::Vertex, verts.data(), sizeof(zeus::CVector3f), verts.size()); verts.clear(); for (int i=0 ; i<112 ; ++i) { if (i != 0) verts.push_back(verts.back()); verts.push_back(zeus::CVector3f(-1.f, 0.f, (i * (4.f / 448.f) + (3.f / 448.f)) * 2.f - 1.f)); verts.push_back(zeus::CVector3f(-1.f, 0.f, (i * (4.f / 448.f) + (1.f / 448.f)) * 2.f - 1.f)); verts.push_back(zeus::CVector3f( 1.f, 0.f, (i * (4.f / 448.f) + (3.f / 448.f)) * 2.f - 1.f)); verts.push_back(zeus::CVector3f( 1.f, 0.f, (i * (4.f / 448.f) + (1.f / 448.f)) * 2.f - 1.f)); if (i != 111) verts.push_back(verts.back()); } m_scanLinesOddVBO = ctx.newStaticBuffer(boo::BufferUse::Vertex, verts.data(), sizeof(zeus::CVector3f), verts.size()); } void CBooRenderer::LoadThermoPalette() { m_thermoPaletteTex = xc_store.GetObj("TXTR_ThermoPalette"); CTexture* thermoTexObj = m_thermoPaletteTex.GetObj(); if (thermoTexObj) x288_thermoPalette = thermoTexObj->GetPaletteTexture(); } void CBooRenderer::LoadBallFade() { m_ballFadeTex = xc_store.GetObj("TXTR_BallFade"); CTexture* ballFadeTexObj = m_ballFadeTex.GetObj(); if (ballFadeTexObj) m_ballFade = ballFadeTexObj->GetBooTexture(); } CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac) : x8_factory(resFac), xc_store(store), x2a8_thermalRand(20) { g_Renderer = this; xee_24_ = true; m_staticEntropy = store.GetObj("RandomStaticEntropy"); m_gfxToken = CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) -> bool { GenerateFogVolumeRampTex(ctx); GenerateSphereRampTex(ctx); m_ballShadowId = ctx.newRenderTexture(m_ballShadowIdW, m_ballShadowIdH, true, false); GenerateScanLinesVBO(ctx); return true; }); LoadThermoPalette(); LoadBallFade(); m_thermHotFilter.emplace(); Buckets::Init(); m_nextFogVolumePlaneShader = m_fogVolumePlaneShaders.end(); m_nextFogVolumeFilter = m_fogVolumeFilters.end(); } void CBooRenderer::AddWorldSurfaces(CBooModel& model) { CBooSurface* surf = model.x3c_firstSortedSurface; while (surf) { const CBooModel::MaterialSet::Material& mat = model.GetMaterialByIndex(surf->m_data.matIdx); zeus::CAABox aabb = surf->GetBounds(); zeus::CVector3f pt = aabb.closestPointAlongVector(xb0_viewPlane.vec); Buckets::Insert(pt, aabb, EDrawableType::WorldSurface, surf, xb0_viewPlane, mat.heclIr.m_blendDst != boo::BlendFactor::Zero); surf = surf->m_next; } } std::list::iterator CBooRenderer::FindStaticGeometry(const std::vector* geometry) { return std::find_if(x1c_areaListItems.begin(), x1c_areaListItems.end(), [&](CAreaListItem& item) -> bool {return item.x0_geometry == geometry;}); } void CBooRenderer::AddStaticGeometry(const std::vector* geometry, const CAreaRenderOctTree* octTree, int areaIdx) { auto search = FindStaticGeometry(geometry); if (search == x1c_areaListItems.end()) { std::vector> textures; std::vector models; if (geometry->size()) { (*geometry)[0].m_instance->MakeTexturesFromMats(textures, xc_store); models.reserve(geometry->size()); int instIdx = 0; for (const CMetroidModelInstance& inst : *geometry) { models.push_back(inst.m_instance.get()); models.back()->x44_areaInstanceIdx = instIdx++; } } x1c_areaListItems.emplace_back(geometry, octTree, std::move(textures), std::move(models), areaIdx); } } void CBooRenderer::EnablePVS(const CPVSVisSet* set, u32 areaIdx) { xc8_pvs.emplace(*set); xe0_pvsAreaIdx = areaIdx; } void CBooRenderer::DisablePVS() { xc8_pvs = std::experimental::nullopt; } void CBooRenderer::RemoveStaticGeometry(const std::vector* geometry) { auto search = FindStaticGeometry(geometry); if (search != x1c_areaListItems.end()) x1c_areaListItems.erase(search); } void CBooRenderer::DrawAreaGeometry(int areaIdx, int mask, int targetMask) { x318_30_inAreaDraw = true; SetupRendererStates(); CModelFlags flags; for (CAreaListItem& item : x1c_areaListItems) { if (areaIdx != -1 || item.x18_areaIdx == areaIdx) { CPVSVisSet* pvs = xc8_pvs ? &*xc8_pvs : nullptr; if (xe0_pvsAreaIdx != item.x18_areaIdx) pvs = nullptr; int modelIdx = 0; for (auto it = item.x10_models.begin() ; it != item.x10_models.end() ; ++it, ++modelIdx) { CBooModel* model = *it; if (pvs) { bool visible = pvs->GetVisible(modelIdx) != EPVSVisSetState::EndOfTree; if ((xc4_pvsMode == EPVSMode::PVS && !visible) || (xc4_pvsMode == EPVSMode::PVSAndMask && visible)) continue; } if ((model->x41_mask & mask) != targetMask) continue; if (!x44_frustumPlanes.aabbFrustumTest(model->x20_aabb)) continue; for (const CBooSurface* surf = model->x38_firstUnsortedSurface ; surf ; surf = surf->m_next) model->DrawSurface(*surf, flags); for (const CBooSurface* surf = model->x3c_firstSortedSurface ; surf ; surf = surf->m_next) model->DrawSurface(*surf, flags); } } } x318_30_inAreaDraw = false; } void CBooRenderer::DrawUnsortedGeometry(int areaIdx, int mask, int targetMask) { SetupRendererStates(); CAreaListItem* lastOctreeItem = nullptr; for (CAreaListItem& item : x1c_areaListItems) { if (areaIdx != -1 && item.x18_areaIdx != areaIdx) continue; if (item.x4_octTree) lastOctreeItem = &item; CPVSVisSet* pvs = nullptr; if (xc8_pvs) pvs = &*xc8_pvs; if (xe0_pvsAreaIdx != item.x10_models.size()) pvs = nullptr; u32 idx = 0; for (auto it = item.x10_models.begin() ; it != item.x10_models.end() ; ++it, ++idx) { CBooModel* model = *it; if (pvs) { bool vis = pvs->GetVisible(idx) != EPVSVisSetState::EndOfTree; switch (xc4_pvsMode) { case EPVSMode::PVS: { if (!vis) { model->x40_25_modelVisible = false; continue; } break; } case EPVSMode::PVSAndMask: { if (!vis && (model->x41_mask & mask) != targetMask) { model->x40_25_modelVisible = false; continue; } } default: break; } } if ((model->x41_mask & mask) != targetMask) { model->x40_25_modelVisible = false; continue; } if (!x44_frustumPlanes.aabbFrustumTest(model->x20_aabb)) { model->x40_25_modelVisible = false; continue; } if (x318_25_drawWireframe) { model->x40_25_modelVisible = false; //HandleUnsortedModelWireframe(); continue; } model->x40_25_modelVisible = true; HandleUnsortedModel(lastOctreeItem, *model); } } //SetupCGraphicsStates(); } void CBooRenderer::DrawSortedGeometry(int areaIdx, int mask, int targetMask) { SetupRendererStates(); CAreaListItem* lastOctreeItem = nullptr; for (CAreaListItem& item : x1c_areaListItems) { if (areaIdx != -1 && item.x18_areaIdx != areaIdx) continue; if (item.x4_octTree) lastOctreeItem = &item; for (auto it = item.x10_models.begin() ; it != item.x10_models.end() ; ++it) { CBooModel* model = *it; if (model->x40_25_modelVisible) AddWorldSurfaces(*model); } } Buckets::Sort(); RenderBucketItems(lastOctreeItem); //SetupCGraphicsStates(); //DrawRenderBucketsDebug(); Buckets::Clear(); } void CBooRenderer::DrawStaticGeometry(int modelCount, int mask, int targetMask) { DrawUnsortedGeometry(modelCount, mask, targetMask); DrawSortedGeometry(modelCount, mask, targetMask); } void CBooRenderer::DrawModelFlat(const CModel& model, const CModelFlags& flags, bool unsortedOnly) { model.GetInstance().DrawFlat(unsortedOnly ? CBooModel::ESurfaceSelection::UnsortedOnly : CBooModel::ESurfaceSelection::All, flags.m_extendedShader); } void CBooRenderer::PostRenderFogs() { for (const auto& warp : x2c4_spaceWarps) DrawSpaceWarp(warp.first, warp.second); x2c4_spaceWarps.clear(); x2ac_fogVolumes.sort([](const CFogVolumeListItem& a, const CFogVolumeListItem& b) { zeus::CAABox aabbA = a.x34_aabb.getTransformedAABox(a.x0_transform); bool insideA = aabbA.pointInside(zeus::CVector3f(CGraphics::g_ViewPoint.x, CGraphics::g_ViewPoint.y, aabbA.min.z)); zeus::CAABox aabbB = b.x34_aabb.getTransformedAABox(b.x0_transform); bool insideB = aabbB.pointInside(zeus::CVector3f(CGraphics::g_ViewPoint.x, CGraphics::g_ViewPoint.y, aabbB.min.z)); if (insideA != insideB) return insideA; float dotA = aabbA.furthestPointAlongVector(CGraphics::g_ViewMatrix.basis[1]).dot(CGraphics::g_ViewMatrix.basis[1]); float dotB = aabbB.furthestPointAlongVector(CGraphics::g_ViewMatrix.basis[1]).dot(CGraphics::g_ViewMatrix.basis[1]); return dotA < dotB; }); for (const CFogVolumeListItem& fog : x2ac_fogVolumes) { CGraphics::SetModelMatrix(fog.x0_transform); ReallyRenderFogVolume(fog.x30_color, fog.x34_aabb, fog.x4c_model.GetObj(), fog.x5c_skinnedModel); } x2ac_fogVolumes.clear(); } void CBooRenderer::AddParticleGen(const CParticleGen& gen) { auto bounds = gen.GetBounds(); if (bounds) { zeus::CVector3f pt = bounds.value().closestPointAlongVector(xb0_viewPlane.vec); Buckets::Insert(pt, bounds.value(), EDrawableType::Particle, &gen, xb0_viewPlane, 0); } } void CBooRenderer::AddPlaneObject(const void*, const zeus::CAABox&, const zeus::CPlane&, int) { } void CBooRenderer::AddDrawable(const void* obj, const zeus::CVector3f& pos, const zeus::CAABox& aabb, int mode, EDrawableSorting sorting) { if (sorting == EDrawableSorting::UnsortedCallback) xa8_drawableCallback(obj, xac_callbackContext, mode); else Buckets::Insert(pos, aabb, EDrawableType(mode + 2), obj, xb0_viewPlane, 0); } void CBooRenderer::SetDrawableCallback(TDrawableCallback cb, const void* ctx) { xa8_drawableCallback = cb; xac_callbackContext = ctx; } void CBooRenderer::SetWorldViewpoint(const zeus::CTransform& xf) { CGraphics::SetViewPointMatrix(xf); xb0_viewPlane.vec = xf.basis[1]; xb0_viewPlane.d = xf.basis[1].dot(xf.origin); } void CBooRenderer::SetPerspective(float fovy, float width, float height, float znear, float zfar) { CGraphics::SetPerspective(fovy, width / height, znear, zfar); } void CBooRenderer::SetPerspective(float fovy, float aspect, float znear, float zfar) { CGraphics::SetPerspective(fovy, aspect, znear, zfar); } std::pair CBooRenderer::SetViewportOrtho(bool centered, float znear, float zfar) { float left = centered ? g_Viewport.x0_left - g_Viewport.x10_halfWidth : 0.f; float bottom = centered ? g_Viewport.x4_top - g_Viewport.x14_halfHeight : 0.f; float top = centered ? g_Viewport.x0_left + g_Viewport.x14_halfHeight : g_Viewport.xc_height; float right = centered ? g_Viewport.x4_top + g_Viewport.x10_halfWidth : g_Viewport.x8_width; CGraphics::SetOrtho(left, right, top, bottom, znear, zfar); CGraphics::SetViewPointMatrix(zeus::CTransform::Identity()); CGraphics::SetModelMatrix(zeus::CTransform::Identity()); return {{left, bottom}, {right, top}}; } void CBooRenderer::SetClippingPlanes(const zeus::CFrustum& frustum) { x44_frustumPlanes = frustum; } void CBooRenderer::SetViewport(int l, int b, int w, int h) { CGraphics::SetViewport(l, b, w, h); CGraphics::SetScissor(l, b, w, h); } void CBooRenderer::SetDebugOption(EDebugOption, int) { } void CBooRenderer::BeginScene() { CGraphics::SetViewport(0, 0, g_Viewport.x8_width, g_Viewport.xc_height); CGraphics::SetPerspective(75.f, CGraphics::g_ProjAspect, 1.f, 4096.f); CGraphics::SetModelMatrix(zeus::CTransform::Identity()); #if 0 if (x310_phazonSuitMaskCountdown != 0) { --x310_phazonSuitMaskCountdown; if (x310_phazonSuitMaskCountdown == 0) x314_phazonSuitMask.reset(); } #endif x318_27_currentRGBA6 = x318_26_requestRGBA6; if (!x318_31_persistRGBA6) x318_26_requestRGBA6 = false; //GXSetPixelFmt(x318_27_currentRGBA6); CGraphics::BeginScene(); m_nextFogVolumePlaneShader = m_fogVolumePlaneShaders.begin(); m_nextFogVolumeFilter = m_fogVolumeFilters.begin(); } void CBooRenderer::EndScene() { CGraphics::EndScene(); if (x2dc_reflectionAge >= 2) { // Delete reflection tex x14c_ } else { ++x2dc_reflectionAge; } } void CBooRenderer::SetAmbientColor(const zeus::CColor& color) { CGraphics::SetAmbientColor(color); } void CBooRenderer::DrawString(const char*, int, int) { } u32 CBooRenderer::GetFPS() { return 0; } void CBooRenderer::CacheReflection(TReflectionCallback cb, void* ctx, bool clearAfter) { if (!x318_24_refectionDirty) return; x318_24_refectionDirty = false; x2dc_reflectionAge = 0; BindReflectionDrawTarget(); SViewport backupVp = g_Viewport; SetViewport(0, 0, 256, 256); CGraphics::g_BooMainCommandQueue->clearTarget(); cb(ctx, CBooModel::g_ReflectViewPos); boo::SWindowRect rect(0, 0, 256, 256); CGraphics::g_BooMainCommandQueue->resolveBindTexture(x14c_reflectionTex, rect, false, 0, true, false); BindMainDrawTarget(); SetViewport(backupVp.x0_left, backupVp.x4_top, backupVp.x8_width, backupVp.xc_height); } void CBooRenderer::DrawSpaceWarp(const zeus::CVector3f& pt, float strength) { m_spaceWarpFilter.setStrength(strength); m_spaceWarpFilter.draw(pt); } void CBooRenderer::DrawThermalModel(const CModel& model, const zeus::CColor& mulCol, const zeus::CColor& addCol) { CModelFlags flags; flags.m_extendedShader = EExtendedShader::Thermal; flags.x4_color = mulCol; flags.addColor = addCol; model.UpdateLastFrame(); model.Draw(flags); } void CBooRenderer::DrawXRayOutline(const zeus::CAABox& aabb) { CModelFlags flags; flags.m_extendedShader = EExtendedShader::ForcedAlpha; for (CAreaListItem& item : x1c_areaListItems) { if (item.x4_octTree) { std::vector bitmap; item.x4_octTree->FindOverlappingModels(bitmap, aabb); for (u32 c=0 ; cx14_bitmapWordCount ; ++c) { for (u32 b=0 ; b<32 ; ++b) { if (bitmap[c] & (1 << b)) { CBooModel* model = item.x10_models[c * 32 + b]; model->UpdateUniformData(flags, nullptr, nullptr); const CBooSurface* surf = model->x38_firstUnsortedSurface; while (surf) { if (surf->GetBounds().intersects(aabb)) model->DrawSurface(*surf, flags); surf = surf->m_next; } } } } } } } void CBooRenderer::SetWireframeFlags(int) { } void CBooRenderer::SetWorldFog(ERglFogMode mode, float startz, float endz, const zeus::CColor& color) { if (x318_28_disableFog) mode = ERglFogMode::None; CGraphics::SetFog(mode, startz, endz, color); } void CBooRenderer::RenderFogVolume(const zeus::CColor&, const zeus::CAABox&, const TLockedToken*, const CSkinnedModel*) { } void CBooRenderer::SetThermal(bool thermal, float level, const zeus::CColor& color) { x318_29_thermalVisor = thermal; x2f0_thermalVisorLevel = level; x2f4_thermColor = color; CDecal::SetMoveRedToAlphaBuffer(false); CElementGen::SetMoveRedToAlphaBuffer(false); } void CBooRenderer::SetThermalColdScale(float scale) { x2f8_thermColdScale = zeus::clamp(0.f, scale, 1.f); } void CBooRenderer::DoThermalBlendCold() { zeus::CColor a = zeus::CColor::lerp(x2f4_thermColor, zeus::CColor::skWhite, x2f8_thermColdScale); m_thermColdFilter.setColorA(a); float bFac = 0.f; float bAlpha = 1.f; if (x2f8_thermColdScale < 0.5f) { bAlpha = x2f8_thermColdScale * 2.f; bFac = (1.f - bAlpha) / 8.f; } zeus::CColor b{bFac, bFac, bFac, bAlpha}; m_thermColdFilter.setColorB(b); zeus::CColor c = zeus::CColor::lerp(zeus::CColor::skBlack, zeus::CColor::skWhite, zeus::clamp(0.f, (x2f8_thermColdScale - 0.25f) * 4.f / 3.f, 1.f)); m_thermColdFilter.setColorC(c); m_thermColdFilter.setScale(x2f8_thermColdScale); m_thermColdFilter.setShift(x2a8_thermalRand.Next() % 32); m_thermColdFilter.draw(); CElementGen::SetMoveRedToAlphaBuffer(true); CDecal::SetMoveRedToAlphaBuffer(true); } void CBooRenderer::DoThermalBlendHot() { m_thermHotFilter->draw(); } u32 CBooRenderer::GetStaticWorldDataSize() { return 0; } void CBooRenderer::PrepareDynamicLights(const std::vector& lights) { x300_dynamicLights = lights; for (CAreaListItem& area : x1c_areaListItems) { if (const CAreaRenderOctTree* arot = area.x4_octTree) { area.x1c_lightOctreeWords.clear(); area.x1c_lightOctreeWords.resize(arot->x14_bitmapWordCount * lights.size()); u32* wordPtr = area.x1c_lightOctreeWords.data(); for (const CLight& light : lights) { float radius = light.GetRadius(); zeus::CVector3f vMin = light.GetPosition() - radius; zeus::CVector3f vMax = light.GetPosition() + radius; zeus::CAABox aabb(vMin, vMax); arot->FindOverlappingModels(wordPtr, aabb); wordPtr += arot->x14_bitmapWordCount; } } } } void CBooRenderer::SetWorldLightMultiplyColor(const zeus::CColor& color) { CGraphics::g_ColorRegs[1] = color; } void CBooRenderer::SetWorldLightFadeLevel(float level) { x2fc_tevReg1Color = zeus::CColor(level, level, level, 1.f); } void CBooRenderer::ReallyDrawPhazonSuitIndirectEffect(const zeus::CColor& vertColor, /*const CTexture& maskTex,*/ const CTexture& indTex, const zeus::CColor& modColor, float scale, float offX, float offY) { m_phazonSuitFilter.draw(modColor, scale, offX * scale, offY * scale); } void CBooRenderer::ReallyDrawPhazonSuitEffect(const zeus::CColor& modColor /*, const CTexture& maskTex*/) { m_phazonSuitFilter.draw(modColor, 0.f, 0.f, 0.f); } void CBooRenderer::DoPhazonSuitIndirectAlphaBlur(float blurRadius /*, float f2*/, const TLockedToken& indTex) { m_phazonSuitFilter.drawBlurPasses(blurRadius, indTex.IsLoaded() ? indTex.GetObj() : nullptr); } void CBooRenderer::DrawPhazonSuitIndirectEffect(const zeus::CColor& nonIndirectMod, const TLockedToken& indTex, const zeus::CColor& indirectMod, float blurRadius, float scale, float offX, float offY) { /* Indirect background already in binding 0 */ /* Resolve alpha channel of just-drawn phazon suit into binding 1 */ SClipScreenRect rect(g_Viewport); CGraphics::ResolveSpareTexture(rect, 1); /* Perform blur filter and resolve into binding 2 */ DoPhazonSuitIndirectAlphaBlur(blurRadius, indTex); /* Draw effect; subtracting binding 1 from binding 2 for the filter 'cutout' */ if (indTex && indTex.IsLoaded()) ReallyDrawPhazonSuitIndirectEffect(zeus::CColor::skWhite, *indTex, indirectMod, scale, offX, offY); else ReallyDrawPhazonSuitEffect(nonIndirectMod); } void CBooRenderer::AllocatePhazonSuitMaskTexture() { x318_26_requestRGBA6 = true; x310_phazonSuitMaskCountdown = 2; } void CBooRenderer::FindOverlappingWorldModels(std::vector& modelBits, const zeus::CAABox& aabb) const { u32 bitmapWords = 0; for (const CAreaListItem& item : x1c_areaListItems) if (item.x4_octTree) bitmapWords += item.x4_octTree->x14_bitmapWordCount; if (!bitmapWords) { modelBits.clear(); return; } modelBits.clear(); modelBits.resize(bitmapWords); u32 curWord = 0; for (const CAreaListItem& item : x1c_areaListItems) { if (!item.x4_octTree) continue; item.x4_octTree->FindOverlappingModels(modelBits.data() + curWord, aabb); u32 wordModel = 0; for (int i=0 ; ix14_bitmapWordCount ; ++i, wordModel += 32) { u32& word = modelBits[i]; if (!word) continue; for (int j=0 ; j<32 ; ++j) { if ((1 << j) & word) { const zeus::CAABox& modelAABB = item.x10_models[wordModel + j]->x20_aabb; if (!modelAABB.intersects(aabb)) word &= ~(1 << j); } } } curWord += item.x4_octTree->x14_bitmapWordCount; } } int CBooRenderer::DrawOverlappingWorldModelIDs(int alphaVal, const std::vector& modelBits, const zeus::CAABox& aabb) const { SetupRendererStates(); CModelFlags flags; flags.m_extendedShader = EExtendedShader::SolidColor; // Do solid color draw u32 curWord = 0; for (const CAreaListItem& item : x1c_areaListItems) { if (!item.x4_octTree) continue; u32 wordModel = 0; for (int i=0 ; ix14_bitmapWordCount ; ++i, wordModel += 32) { const u32& word = modelBits[i]; if (!word) continue; for (int j=0 ; j<32 ; ++j) { if ((1 << j) & word) { if (alphaVal > 255) return alphaVal; flags.x4_color.a = alphaVal / 255.f; const CBooModel& model = *item.x10_models[wordModel + j]; const_cast(model).VerifyCurrentShader(0); for (const CBooSurface* surf = model.x38_firstUnsortedSurface; surf; surf = surf->m_next) if (surf->GetBounds().intersects(aabb)) model.DrawSurface(*surf, flags); alphaVal += 4; } } } curWord += item.x4_octTree->x14_bitmapWordCount; } return alphaVal; } void CBooRenderer::DrawOverlappingWorldModelShadows(int alphaVal, const std::vector& modelBits, const zeus::CAABox& aabb, float alpha) const { CModelFlags flags; flags.x4_color.a = alpha; flags.m_extendedShader = EExtendedShader::MorphBallShadow; // Do shadow draw u32 curWord = 0; for (const CAreaListItem& item : x1c_areaListItems) { if (!item.x4_octTree) continue; u32 wordModel = 0; for (int i=0 ; ix14_bitmapWordCount ; ++i, wordModel += 32) { const u32& word = modelBits[i]; if (!word) continue; for (int j=0 ; j<32 ; ++j) { if ((1 << j) & word) { if (alphaVal > 255) return; flags.x4_color.r = alphaVal / 255.f; const CBooModel& model = *item.x10_models[wordModel + j]; const_cast(model).VerifyCurrentShader(0); for (const CBooSurface* surf = model.x38_firstUnsortedSurface; surf; surf = surf->m_next) if (surf->GetBounds().intersects(aabb)) model.DrawSurface(*surf, flags); alphaVal += 4; } } } curWord += item.x4_octTree->x14_bitmapWordCount; } } }