#include "CJellyZap.hpp" #include "CStateManager.hpp" #include "World/CPlayer.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde::MP1 { const CMaterialFilter CJellyZap::kPlayerFilter = CMaterialFilter::MakeInclude({EMaterialTypes::Player}); CJellyZap::CJellyZap(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CDamageInfo& dInfo, bool b1, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, const CPatternedInfo& pInfo, const CActorParameters& actParms) : CPatterned(ECharacter::JellyZap, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium) , x56c_attackDamage(dInfo) , x588_attackRadius(f1) , x58c_(f2) , x590_(f4) , x594_(f3) , x598_(f8) , x59c_(f9) , x5a0_(f10) , x5a4_(f11) , x5a8_attackDelay(f5) , x5ac_(f6) , x5b0_(f7) , x5b4_(f12) , x5b8_24_(false) , x5b8_25_(false) , x5b8_26_(b1) { UpdateThermalFrozenState(true); x50c_baseDamageMag = 0.f; } void CJellyZap::Accept(IVisitor& visitor) { visitor.Visit(this); } void CJellyZap::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); if (msg == EScriptObjectMessage::Registered) { x450_bodyController->Activate(mgr); } else if (msg == EScriptObjectMessage::Activate) { AddAttractor(mgr); } else if (msg == EScriptObjectMessage::Deleted || msg == EScriptObjectMessage::Deactivate) { RemoveAllAttractors(mgr); } } void CJellyZap::Think(float dt, CStateManager& mgr) { CPatterned::Think(dt, mgr); if (!GetActive()) return; if (x5b8_24_) x450_bodyController->FaceDirection(GetTranslation() - mgr.GetPlayer().GetTranslation(), dt); float fv = (x5b8_25_ && x450_bodyController->GetPercentageFrozen() == 0.f ? x50c_baseDamageMag + (dt / 0.3f) : x50c_baseDamageMag - (dt / 0.75f)); x50c_baseDamageMag = zeus::clamp(0.f, fv, 1.f); } void CJellyZap::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { if (type == EUserEventType::DamageOn) { mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), x56c_attackDamage, kPlayerFilter); return; } CPatterned::DoUserAnimEvent(mgr, node, type, dt); } void CJellyZap::Attack(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; AddRepulsor(mgr); x5b8_25_ = true; float dist = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared(); if (dist < x56c_attackDamage.GetRadius()) { float staticTimer = 3.f * (1.f - (dist / x56c_attackDamage.GetRadius())) + 2.f; if (staticTimer > mgr.GetPlayer().GetStaticTimer()) { mgr.GetPlayer().SetHudDisable(staticTimer, 0.5f, 2.5f); mgr.GetPlayer().SetOrbitRequestForTarget(mgr.GetPlayer().GetOrbitTargetId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr); } mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), 0.5f, 0.5f); } x330_stateMachineState.SetDelay(x5ac_); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1); } else if (msg == EStateMsg::Deactivate) { RemoveAllAttractors(mgr); x32c_animState = EAnimState::NotReady; x5b8_25_ = false; } } void CJellyZap::Suck(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; RemoveAllAttractors(mgr); } else if (msg == EStateMsg::Update) { } else if (msg == EStateMsg::Deactivate) { } } void CJellyZap::Active(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x5b8_24_ = true; x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk); x568_ = 0; x330_stateMachineState.SetDelay(x3d0_playerLeashTime); } else if (msg == EStateMsg::Update) { zeus::CVector3f targetVector = GetTranslation() - (zeus::CVector3f(0.f, 0.f, 1.f) + mgr.GetPlayer().GetTranslation()); x450_bodyController->GetCommandMgr().SetTargetVector(targetVector); if (x5b8_26_) { zeus::CVector3f moveToImpulse = GetMoveToORImpulseWR(GetTransform().transposeRotate(arg * (zeus::CVector3f(0.f, 1.f, 0.f) * x598_)), arg); ApplyImpulseOR(moveToImpulse, zeus::CAxisAngle()); } } else if (msg == EStateMsg::Deactivate) { x5b8_24_ = false; } } void CJellyZap::InActive(CStateManager& mgr, EStateMsg msg, float) { if (msg == EStateMsg::Activate) { x400_24_hitByPlayerProjectile = false; x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); AddAttractor(mgr); x568_ = 0; } } void CJellyZap::Flinch(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { x400_24_hitByPlayerProjectile = false; x32c_animState = EAnimState::NotReady; x330_stateMachineState.SetDelay(x5b0_); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 0); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } bool CJellyZap::InAttackPosition(CStateManager& mgr, float) { if (mgr.GetPlayer().GetFluidCounter() == 0) return false; return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() < x588_attackRadius * x588_attackRadius; } bool CJellyZap::InDetectionRange(CStateManager& mgr, float arg) { return (mgr.GetPlayer().GetFluidCounter() != 0 ? CPatterned::InDetectionRange(mgr, arg) : false); } void CJellyZap::AddSelfToFishCloud(CStateManager, float, bool b) {} void CJellyZap::AddRepulsor(CStateManager&) {} void CJellyZap::AddAttractor(CStateManager&) {} void CJellyZap::RemoveSelfFromFishCloud(CStateManager&) {} void CJellyZap::RemoveAllAttractors(CStateManager& mgr) { RemoveSelfFromFishCloud(mgr); } bool CJellyZap::ClosestToPlayer(const CStateManager& mgr) const { const zeus::CVector3f playerPos = mgr.GetPlayer().GetTranslation(); const float ourDistance = (playerPos - GetTranslation()).magnitude(); float closestDistance = ourDistance; for (CEntity* ent : mgr.GetPhysicsActorObjectList()) { if (CJellyZap* zap = CPatterned::CastTo(ent)) { if (zap->GetAreaIdAlways() != GetAreaIdAlways()) continue; const float tmpDist = (playerPos - zap->GetTranslation()).magnitude(); if (tmpDist < closestDistance) closestDistance = tmpDist; if (zap->x5b8_25_) return false; } } return zeus::close_enough(closestDistance, ourDistance); } } // namespace urde::MP1