#ifndef __URDE_CTOKEN_HPP__ #define __URDE_CTOKEN_HPP__ #include #include "IObj.hpp" #include "RetroTypes.hpp" #include "IVParamObj.hpp" #include "IObjectStore.hpp" #include "IFactory.hpp" namespace urde { class IObjectStore; /** Shared data-structure for CToken references, analogous to std::shared_ptr */ class CObjectReference { friend class CToken; friend class CSimplePool; u16 x0_refCount = 0; u16 x2_lockCount = 0; bool x3_loading = false; /* Rightmost bit of lockCount */ SObjectTag x4_objTag; IObjectStore* xC_objectStore = nullptr; IObj* x10_object = nullptr; CVParamTransfer x14_params; /** Mechanism by which CToken decrements 1st ref-count, indicating CToken invalidation or reset. * Reaching 0 indicates the CToken should delete the CObjectReference */ u16 RemoveReference() { --x0_refCount; if (x0_refCount == 0) { if (x10_object) Unload(); if (IsLoading()) CancelLoad(); xC_objectStore->ObjectUnreferenced(x4_objTag); } return x0_refCount; } CObjectReference(IObjectStore& objStore, std::unique_ptr&& obj, const SObjectTag& objTag, CVParamTransfer buildParams) : x4_objTag(objTag), xC_objectStore(&objStore), x10_object(obj.release()), x14_params(buildParams) {} CObjectReference(std::unique_ptr&& obj) : x10_object(obj.release()) {} /** Indicates an asynchronous load transaction has been submitted and is not yet finished */ bool IsLoading() const {return x3_loading;} /** Indicates an asynchronous load transaction has finished and object is completely loaded */ bool IsLoaded() const {return x10_object != nullptr;} /** Decrements 2nd ref-count, performing unload or async-load-cancel if 0 reached */ void Unlock() { --x2_lockCount; if (x2_lockCount) return; if (x10_object && xC_objectStore) Unload(); else if (IsLoading()) CancelLoad(); } /** Increments 2nd ref-count, performing async-factory-load if needed */ void Lock() { ++x2_lockCount; if (!x10_object && !x3_loading) { IFactory& fac = xC_objectStore->GetFactory(); fac.BuildAsync(x4_objTag, x14_params, &x10_object); x3_loading = true; } } void CancelLoad() { if (xC_objectStore && IsLoading()) { xC_objectStore->GetFactory().CancelBuild(x4_objTag); x3_loading = false; } } /** Pointer-synchronized object-destructor, another building Lock cycle may be performed after */ void Unload() { std::default_delete()(x10_object); x10_object = nullptr; x3_loading = false; } /** Synchronous object-fetch, guaranteed to return complete object on-demand, blocking build if not ready */ IObj* GetObject() { if (!x10_object) { IFactory& factory = xC_objectStore->GetFactory(); x10_object = factory.Build(x4_objTag, x14_params).release(); } x3_loading = false; return x10_object; } const SObjectTag& GetObjectTag() const { return x4_objTag; } public: ~CObjectReference() { if (x10_object) std::default_delete()(x10_object); else if (x3_loading) xC_objectStore->GetFactory().CancelBuild(x4_objTag); } }; /** Counted meta-object, reference-counting against a shared CObjectReference * This class is analogous to std::shared_ptr and C++11 rvalues have been implemented accordingly * (default/empty constructor, move constructor/assign) */ class CToken { friend class CSimplePool; CObjectReference* x0_objRef = nullptr; bool x4_lockHeld = false; void RemoveRef() { if (x0_objRef && x0_objRef->RemoveReference() == 0) { std::default_delete()(x0_objRef); x0_objRef = nullptr; } } CToken(CObjectReference* obj) { x0_objRef = obj; ++x0_objRef->x0_refCount; } public: /* Added to test for non-null state */ operator bool() const {return x0_objRef != nullptr;} void Unlock() { if (x0_objRef && x4_lockHeld) { x0_objRef->Unlock(); x4_lockHeld = false; } } void Lock() { if (x0_objRef && !x4_lockHeld) { x0_objRef->Lock(); x4_lockHeld = true; } } bool IsLocked() const {return x4_lockHeld;} bool IsLoaded() const { if (!x0_objRef) return false; return x0_objRef->IsLoaded(); } IObj* GetObj() { if (!x0_objRef) return nullptr; Lock(); return x0_objRef->GetObject(); } const IObj* GetObj() const { return const_cast(this)->GetObj(); } CToken& operator=(const CToken& other) { Unlock(); RemoveRef(); x0_objRef = other.x0_objRef; if (x0_objRef) { ++x0_objRef->x0_refCount; if (other.x4_lockHeld) Lock(); } return *this; } CToken& operator=(CToken&& other) { Unlock(); RemoveRef(); x0_objRef = other.x0_objRef; other.x0_objRef = nullptr; x4_lockHeld = other.x4_lockHeld; other.x4_lockHeld = false; return *this; } CToken() = default; CToken(const CToken& other) : x0_objRef(other.x0_objRef) { if (x0_objRef) ++x0_objRef->x0_refCount; } CToken(CToken&& other) : x0_objRef(other.x0_objRef), x4_lockHeld(other.x4_lockHeld) { other.x0_objRef = nullptr; other.x4_lockHeld = false; } CToken(IObj* obj) { x0_objRef = new CObjectReference(std::unique_ptr(obj)); ++x0_objRef->x0_refCount; Lock(); } CToken(std::unique_ptr&& obj) { x0_objRef = new CObjectReference(std::move(obj)); ++x0_objRef->x0_refCount; Lock(); } const SObjectTag* GetObjectTag() const { if (!x0_objRef) return nullptr; return &x0_objRef->GetObjectTag(); } ~CToken() { if (x0_objRef) { if (x4_lockHeld) x0_objRef->Unlock(); RemoveRef(); } } }; template class TToken : public CToken { public: static std::unique_ptr> GetIObjObjectFor(std::unique_ptr&& obj) { return TObjOwnerDerivedFromIObj::GetNewDerivedObject(std::move(obj)); } TToken() = default; TToken(const CToken& other) : CToken(other) {} TToken(CToken&& other) : CToken(std::move(other)) {} TToken(std::unique_ptr&& obj) : CToken(GetIObjObjectFor(std::move(obj))) {} TToken& operator=(std::unique_ptr&& obj) { *this = CToken(GetIObjObjectFor(std::move(obj))); return this; } T* GetObj() { TObjOwnerDerivedFromIObj* owner = static_cast*>(CToken::GetObj()); if (owner) return owner->GetObj(); return nullptr; } const T* GetObj() const { return const_cast*>(this)->GetObj(); } T* operator->() {return GetObj();} const T* operator->() const {return GetObj();} T& operator*() {return *GetObj();} const T& operator*() const {return *GetObj();} }; template class TCachedToken : public TToken { protected: T* m_obj = nullptr; public: TCachedToken() = default; TCachedToken(const CToken& other) : TToken(other) {} TCachedToken(CToken&& other) : TToken(std::move(other)) {} T* GetObj() { if (!m_obj) m_obj = TToken::GetObj(); return m_obj; } const T* GetObj() const { return const_cast*>(this)->GetObj(); } T* operator->() {return GetObj();} const T* operator->() const {return GetObj();} void Unlock() {TToken::Unlock(); m_obj = nullptr;} TCachedToken& operator=(const TCachedToken& other) { CToken::operator=(other); m_obj = nullptr; return *this; } TCachedToken& operator=(const CToken& other) { CToken::operator=(other); m_obj = nullptr; return *this; } }; template class TLockedToken : public TCachedToken { public: TLockedToken() = default; TLockedToken(const TLockedToken& other) : TCachedToken(other) { CToken::Lock(); } TLockedToken& operator=(const TLockedToken& other) { TCachedToken::operator=(other); CToken::Lock(); return *this; } TLockedToken(const CToken& other) : TCachedToken(other) { CToken::Lock(); } TLockedToken& operator=(const CToken& other) { TCachedToken::operator=(other); CToken::Lock(); return *this; } TLockedToken(CToken&& other) : TCachedToken(std::move(other)) { CToken::Lock(); } }; } #endif // __URDE_CTOKEN_HPP__