#include "CParticleGlobals.hpp" namespace Retro { int CParticleGlobals::g_emitterTimeInt = 0; float CParticleGlobals::g_emitterTimeFloat = 0.0; int CParticleGlobals::g_particleLifetimeInt = 0; float CParticleGlobals::g_particleLifetimeFloat = 0.0; int CParticleGlobals::g_particleLifetimePercentTweenInt = 0; float CParticleGlobals::g_particleLifetimePercentTweenFloat = 0.0; float CParticleGlobals::g_particleLifetimePercentTweenIntFloatRem = 0.0; }