#ifndef __PSHAG_CANIMTREEDOUBLECHILD_HPP__ #define __PSHAG_CANIMTREEDOUBLECHILD_HPP__ #include "CAnimTreeNode.hpp" namespace urde { class CAnimTreeDoubleChild : public CAnimTreeNode { public: SAdvancementResults VAdvanceView(const CCharAnimTime& a); u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const; u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const; u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const; u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const; bool VGetBoolPOIState(const char* name) const; s32 VGetInt32POIState(const char* name) const; CParticleData::EParentedMode VGetParticlePOIState(const char* name) const; void VSetPhase(float); SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const; void Depth() const; void VGetContributionOfHighestInfluence() const; u32 VGetNumChildren() const; std::shared_ptr VGetBestUnblendedChild() const; }; } #endif // __PSHAG_CANIMTREEDOUBLECHILD_HPP__